On Sun, Oct 5, 2008 at 3:51 AM, Benjamin M. Schwartz
<[EMAIL PROTECTED]> wrote:
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>
> I have written up an algorithm for quasi-optimal placement of items in the
> Mesh View.  It involves linear algebra.  I have actually implemented it,
> in less than 100 lines of python.  It is described here:
>
> http://wiki.laptop.org/go/Circle_positioning_algorithm
>
> Implementation:
>
> http://dev.laptop.org/~bemasc/discus.py
>
> I am not sure whether this algorithm is of use for Sugar.

To determine so, I'd make some questions:

- how it compares with the existing implementation functionality-wise?

- and performance-wise?

- which dependencies eliminates or brings? how heavy are them?

Thanks,

Tomeu
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