Hi All,

I wondered if anyone has looked at ways to represent the variability  
of vehicle behaviour due to driver personalities/human factors?

I modified some vehicle parameters around reaction times,  
over-braking, etc, to represent a more 'imperfect' driver, as I wanted  
to see congestion waves appearing on motorways. I enforce a speed  
limit on a small number of vehicles to see if its can 'clear up' the  
congestion. I was thinking of running a GA to explore how many cars to  
apply the speed restriction to, for how long, and to what value, but,  
that might (probably will) just tune for the specific features of that  
driver performance.

For example I read Seele et al (2012), Cognitive Agents for  
Microscopic Traffic Simulations in Virtual Environments, which  
suggests using a 'Five Factor Model' from psychology, which I could  
imagine helping, but, probably with quite a lot of implementation  
effort needed to map that into specific driving behaviours.

So, I was hoping it might have been something a user of SUMO somewhere  
might have looked at already, to mitigate the effect of otherwise  
'perfect' drivers? Or tackled some other way maybe?

Thanks

Vincent


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