Hello,
you can configure this independently:
--time-to-teleport.highways controls wrong-lane teleporting (however, it
only works for roads with at least 70km/h speed limit
--time-to-teleport controls all other teleporting

Also, I recommend looking at the simulation where this type of teleporting
happens. Sometimes it can be caused by inappropriate connections (causing
counter-lane-change deadlocks). This would not be discovered by netcheck.

regards,
Jakob


2016-11-02 17:46 GMT+01:00 Shekar V <[email protected]>:

> Hello
>
> Is there anyway to teleport vehicles when they are in the wrong lane and
> not for situations where there is a jam or yield?
>
> I have a large network which simulates a scenario and if I disable
> teleporting there are a few vehicles that are stuck in the network because
> of being in the wrong lane.
>
> Running a netcheck gives me 100% connectivity. Are there other potential
> issues I may be overlooking?
>
> Thanks
> Shekar
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