Hi, I ended up installing sumo natively on OSX (took me a while after heaving many compilation errors..), and the results are indeed much much better.
I wonder what is causing the horrible GUI performance with Windows 10 running under Paralells - anyone has an idea? I can easily run any other software, including some AAA games under Windows 10 virtual machine without any issues. Only sumo-gui is performing sluggishly. Thanks. On Thu, Dec 22, 2016 at 6:26 PM, sumo.mahei <[email protected]> wrote: > Hi, > > did you try using macports? > > http://www.sumo.dlr.de/userdoc/Installing/MacOS_Build.html > > Best Marek Heinrich > simoserv GmbH > > > Am 21.12.2016 um 18:07 schrieb Jakob Erdmann: > >> 2016-12-21 13:06 GMT+01:00 Green Mind <[email protected]>: >> >> - What version of SUMO are you using? (I recommend trying the latest >>> release 0.28.0), >>> >>> I'm using the latest version 0.28.0 >>> >>> >>> - What operating system are you using? >>> >>> Windows 10 running in a virtual machine (Parallels) under OSX 10.11.6 >>> >>> >>> - GUI problems like the one you describe have been reportedly solved by >>> updating graphics drivers. Please try >>> >>> Since it's a virtual machine then the graphic drivers are all virtual. >>> Could this be related? Are there known issues with the GUI under VM? >>> >>> >>> - Slow GUI can be caused by edges with highly detailed geometry (i.e. 1 >>> geometry point per centimeter). This should not happen with a plain OSM >>> import though. >>> >>> It is a plain OSM import (with some filtering). Is there a simple way for >>> me to check this? How can I tell how many geometry point per cm? >>> >>> >>> On Wed, Dec 21, 2016 at 9:44 AM, Jakob Erdmann < >>> [email protected] >>> >>>> wrote: >>>> - What version of SUMO are you using? (I recommend trying the latest >>>> release 0.28.0), >>>> - What operating system are you using? >>>> - GUI problems like the one you describe have been reportedly solved by >>>> updating graphics drivers. Please try >>>> - Slow GUI can be caused by edges with highly detailed geometry (i.e. 1 >>>> geometry point per centimeter). This should not happen with a plain OSM >>>> import though. >>>> >>>> >>>> >>>> 2016-12-20 14:29 GMT+01:00 Green Mind <[email protected]>: >>>> >>>> Hi Jakob, >>>>> >>>>> I've tried a smaller map with only ~3500 edges, and it is still almost >>>>> unusable when zooming out to see the whole network. When I open the >>>>> map I >>>>> don't see anything - just blank screen. Only after I zoom in a certain >>>>> amount, I start seeing roads. >>>>> >>>>> The slow GUI seems to also affect the speed of the simulation itself - >>>>> i.e., each simulation step seems to take longer time. >>>>> >>>>> Any idea what might cause this? >>>>> >>>>> Thanks >>>>> >>>>> On Thu, Dec 1, 2016 at 5:23 PM, Jakob Erdmann < >>>>> [email protected]> wrote: >>>>> >>>>> How many edges are in your network and what percentage of the network >>>>>> are you looking at when the gui starts to feel slow? >>>>>> Is it only slow during simulation or also when you are opening the >>>>>> network without any vehicles? >>>>>> >>>>>> As a reference: When looking at the network of Berlin with ~200k edges >>>>>> it is still usable and there is hardly any delay when zooming to show >>>>>> about >>>>>> a quarter of the network. >>>>>> >>>>>> regards, >>>>>> Jakob >>>>>> >>>>>> >>>>>> 2016-11-29 20:34 GMT+01:00 Michael Behrisch < >>>>>> [email protected]>: >>>>>> >>>>>> Hi, >>>>>>> >>>>>>> Are there any suggestions to improve the GUI performance when >>>>>>>> looking at a whole city? >>>>>>>> >>>>>>> you could try to limit the visualization by avoiding to draw junction >>>>>>> shapes (it is in the junction tab of the visualization settings) but >>>>>>> I >>>>>>> doubt that it helps much. You could also uncheck all boxes in the >>>>>>> street >>>>>>> visualization settings but when looking at the whole city there are >>>>>>> no >>>>>>> details drawn anyway. SUMO GUI i still missing a proper detail >>>>>>> reduction >>>>>>> scheme here, I think this ticket >>>>>>> http://sumo.dlr.de/trac.wsgi/ticket/2137 is also a result of this. >>>>>>> >>>>>>> In addition - when I zoom out the vehicles are too small to observe >>>>>>>> at all. Is there a way to make them larger and observable even when >>>>>>>> zoomed out? >>>>>>>> >>>>>>> You can check the box Draw with constant size when zoomed out in the >>>>>>> vehicle visualization settings. >>>>>>> >>>>>>> Best regards, >>>>>>> Michael >>>>>>> >>>>>>> ------------------------------------------------------------ >>>>>>> ------------------ >>>>>>> _______________________________________________ >>>>>>> sumo-user mailing list >>>>>>> [email protected] >>>>>>> https://lists.sourceforge.net/lists/listinfo/sumo-user >>>>>>> >>>>>>> >>>>>> ------------------------------------------------------------ >> ------------------ >> Developer Access Program for Intel Xeon Phi Processors >> Access to Intel Xeon Phi processor-based developer platforms. >> With one year of Intel Parallel Studio XE. >> Training and support from Colfax. >> Order your platform today.http://sdm.link/intel >> _______________________________________________ >> sumo-user mailing list >> [email protected] >> https://lists.sourceforge.net/lists/listinfo/sumo-user >> > > ------------------------------------------------------------------------------ Check out the vibrant tech community on one of the world's most engaging tech sites, SlashDot.org! http://sdm.link/slashdot _______________________________________________ sumo-user mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/sumo-user
