Hello,

This is my first posting to this list.

The following may well be "old hat" for the subscribers to this list, but
I'm posting it in hopes that it may be of interest to someone.

I've just posted a couple of technical drawings along with an
explanation in the form of a PostScript and PDF file on the following 
web page:

http://www.gnu.org/software/3dldf/sundials.html#Calculating_Dials

It's a page for sundials among the webpages for GNU 3DLDF, a software
package for three-dimensional drawing, of which I am the author.
(More about this below.)

I recently borrowed the book _Die Sonnenuhren.  Kunstwerke der
Zeitmessung und ihre Geheimnissse_ (_Sundials.  Works of Art for
Measuring Time and Their Secrets_) by Lothar M. Loske from the
library.  I wanted to find out how to draw the dial of a sundial.  I
had looked into this subject before, but never gotten so far as to
actually follow the explanations.

Loske describes how to draw equatorial, horizontal and vertical dials
using drafting techniques.  He also explains how to draw a vertical
dial that doesn't face directly south.  However, he doesn't explain
how to draw one on a plane whose normal isn't parallel to one of the
major planes.  

It seemed to me that the problem could be greatly simplified by
using 3D data and working with projections directly instead of using
drafting techniques.  My idea was simply to find the lines for the
time divisions on a plane not containing the gnomon by finding the
intersections of the plane of the dial with the plane through the
lines representing the time divisions on the equatorial dial and a
point on the gnomon not lying in the plane of the equatorial dial.

The sample I've posted shows this for one time division.  It took me a
bit longer to make the drawings than I expected.  I will try to make
an example using a larger set of time divisions.

I would be grateful for any questions, comments, constructive
criticism, or corrections, if I've made any errors, or there's a flaw
in my logic.  Having considered it, I'm pretty certain that the basic
idea is correct.  However, many people on this list are probably more
knowledgeable on the subject than I am and better mathematicians.

I am an artist and computer programmer with an interest in model-building and
recreational mathematics. One of the reasons why I wanted to solve
this problem was for making (cardboard) polyhedron models with
sundails on their faces.  

GNU 3DLDF, which I used for the samples, is Free Software (free in the
sense of the GNU General Public License) and part of the GNU Project
of the Free Software Foundation.  There's a lot of information about
it on the webpages, if anyone's interested:

http://www.gnu.org/software/3dldf/LDF.html

If you've made it this far, thank you for reading to the end of this
overly-long posting.

Laurence Finston
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