On Thursday 02 September 2010 15:27:06 [email protected] wrote:
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> Today's Topics:
> 
>    1. VDI 3.2 Preffered server ? (Dark Bass)
>    2. Re: Server Side Graphics Processing (Craig Bender)
> 
> 
> ----------------------------------------------------------------------
> 
> Message: 1
> Date: Thu, 2 Sep 2010 15:22:53 +0200
> From: Dark Bass <[email protected]>
> To: SunRay-Users mailing list <[email protected]>
> Subject: [SunRay-Users] VDI 3.2 Preffered server ?
> Message-ID:
>       <[email protected]>
> Content-Type: text/plain; charset="iso-8859-1"
> 
> I am getting this messeges
> 
> ray2 cacao[1351]: [ID 702911 daemon.warning]
> com.sun.vda.service.client.ClientRequestWorker.run : Failed executing
> vda-client request: serverList(user=u...@domain, token=pseudo.002128409110,
> clientAddress=127.0.0.1): No preferred servers found for u...@domain
> [ExitCode=15]
> 
> what does this mean or where do i set a preffered server ?
> 
> thanx
> Darko
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> ------------------------------
> 
> Message: 2
> Date: Thu, 02 Sep 2010 07:26:31 -0700
> From: Craig Bender <[email protected]>
> To: [email protected],    SunRay-Users mailing list
>       <[email protected]>
> Subject: Re: [SunRay-Users] Server Side Graphics Processing
> Message-ID: <[email protected]>
> Content-Type: text/plain; charset=ISO-8859-1; format=flowed
Hi Craig,
> Today, nothing in SRSS or VDI will use a GPU at any level in the stack
> (Sun Ray Presentation Layer, Hypervisor, vRDP).
Thank you so much for your definitive answer. 
> Not sure what Viz product pitch you had, but there were two "solutions".
>   One was basically dedicated solution which I believe was an actual
> product and the other was a "shared" solution concept that was in early
> stages.
> Both were aimed at recapturing the traditional (legacy?) Sun Workstation
> market, and Solaris only (No Linux, no windows).  Neither exist today,
> at least as an offering from Oracle (I think parts of the shared Viz
> were "open").
I see now. The presentation does talk about Solaris 10 as the core OS
> 
> We are constantly looking at new ways to bring affordable, scalable
> solutions to Sun Ray, but pricing some of the dedicated GPU solutions
> blows me away and can't really understand why anyone would pay $3-5K to
> replace a PC on the desk.  The shared concept is more interesting.
The shared concept if made to work would make SunRays and Sun/Oracle offering 
unbeatable. SunRay's are nearly there anyway :-)
Thank you
> 
> On 9/2/10 5:44 AM, Alex Brulo wrote:
> > Hi guys,
> >
> > I am second here for pleading ignorance, so bear with me please.
> > My question as follows: (hope someone from VDI team
> > would put all my ignorance to rest :-)
> > I have quiet powerful 4600 M2 with 256GB of ram
> > and build in ATI graphic adapter serving 50 VM's (mostly Linux, but there
> > are some windows) in a single server configuration.
> > a) Is there any point to upgrade and install
> > top of the range supported nVidia adapter
> > and run it in Multi-GPU FrameRendering or CLI ?
> > b) will it affect VB/srs performance or is it all irrelevant ?
> > I still have the presentation Sun-visualization.ppt from not so distant
> > past. One of the slides had  a sample configuration using 4600 M2 and 2
> > nVidia Model 4 Quadro Plexes with 6GB of total frame buffer. I was
> > wondering if a similar type of configuration could be applicable 
> > (Solaris 10 and VDI 3.2) Thanks
> >
> > On Thursday 02 September 2010 01:07:28 [email protected] 
wrote:
> >> Send SunRay-Users mailing list submissions to
> >>    [email protected]
> >>
> >> To subscribe or unsubscribe via the World Wide Web, visit
> >>    http://www.filibeto.org/mailman/listinfo/sunray-users
> >> or, via email, send a message with subject or body 'help' to
> >>    [email protected]
> >>
> >> You can reach the person managing the list at
> >>    [email protected]
> >>
> >> When replying, please edit your Subject line so it is more specific
> >> than "Re: Contents of SunRay-Users digest..."
> >>
> >>
> >> Today's Topics:
> >>
> >>     1. Re: Top 3 of new Sun Ray features (Craig Bender)
> >>     2. Re: Top 3 of new Sun Ray features (Ivar Janmaat)
> >>     3. Re: Top 3 of new Sun Ray features (Wim Coekaerts)
> >>     4. Server Side Graphics Processing (was: Top 3 of new  Sun Ray
> >>        features) (David Bullock)
> >>     5. Regarding Flash 10 Content (Craig Bender)
> >>
> >>
> >> ----------------------------------------------------------------------
> >>
> >> Message: 1
> >> Date: Wed, 01 Sep 2010 12:57:48 -0700
> >> From: Craig Bender<[email protected]>
> >> To: SunRay-Users mailing list<[email protected]>
> >> Subject: Re: [SunRay-Users] Top 3 of new Sun Ray features
> >> Message-ID:<[email protected]>
> >> Content-Type: text/plain; charset=ISO-8859-1; format=flowed
> >>
> >> Folks,
> >> I apologize if anyone took this to mean we are not pursuing local decode
> >> solutions, or that I was trying to push Ivar away from wanting local
> >> decode.  That is neither the case, or my intent.
> >>
> >> I was simply trying was to highlight that while RCA may be more
> >> "expensive" in terms of scalability, it has it's place when usability is
> >> a concern.
> >>
> >> At the very least, RCA buys us time to further develop and enhance our
> >> existing technologies such as direct decode without impacting end user
> >> experience.
> >>
> >> On 9/1/10 10:11 AM, Craig Bender wrote:
> >>> On paper direct decode looks like a better option, and in some cases it
> >>> is indeed the better option. Like:
> >>>
> >>> A purpose built hardware device, or features in an existing devices
> >>> chipset, dedicated to video processing. Typically these only support a
> >>> few formats due to putting codec either in the hardware on in the RTOS.
> >>> Rarely do the codecs in the device support every possible encoding
> >>> option, so even video that is "supported" at the higher level of the
> >>> spec, might not play on device. Codec development takes time, and in
> >>> many cases the vendors of the purpose built device need to license
> >>> technology from 3rd parties even though there is a free (to use)
> >>> Windows codec. The biggest problem with the purpose built device
> >>> though, is it usually does only one thing. And if it does more than one
> >>> well it usually costs as much as a PC, but doesn't exactly replace your
> >>> PC.
> >>>
> >>> The other would A device that allows the somewhat easy installation of
> >>> readily available codecs. Usually this means windows, but definitely
> >>> means a fat OS. I say somewhat easy installation because things rarely
> >>> just work. You might get prompted to install a codec, you might have to
> >>> manually research what codec is needed. There might not be a codec for
> >>> your OS available, or it might not be free.
> >>>
> >>> Then you take thin clients. They have the problems of the purpose built
> >>> device, with the added the complexity that they really weren't built
> >>> for video. Sure the chipset may have some codec support (usually parts
> >>> of a codec that are "free") but not only do you have to write firmware
> >>> to access the codec and software to stream it down to them, but you
> >>> have a problem with updates to the video format spec itself. They are
> >>> constantly changing and you wind up having to either replace the
> >>> hardware or someone has to start writing software drivers, and
> >>> eventually you have locked down PC.
> >>>
> >>> Just like the Sun Ray "future proofs" the device from desktop (i.e.
> >>> display almost any desktop on the same device), RCA future proofs the
> >>> multimedia from the codec required on the display device.
> >>>
> >>> It may require more processing at the hypervisor layer, or some cases
> >>> the Sun Ray Server layer, and it may not be as efficient bandwidth wise
> >>> as direct decode, but it makes things usable. And at the end of day,
> >>> it's not usable, it's not worth buying.
> >>>
> >>>
> >>>
> >>>
> >>> The problem with purpose built hardware is that
> >>>
> >>> On 9/1/10 8:33 AM, Ivar Janmaat wrote:
> >>>> Hello,
> >>>>
> >>>> The advantage of MMR is that it uses less resources on the server
> >>>> since it is offloading the decoding to the Sun Ray.
> >>>> This will scale better then vrdp. Although not yet tested I suspect
> >>>> MMR will use less bandwidth which would give better performance over
> >>>> WAN.
> >>>>
> >>>> #3 means indeed a separation between the system disk c: and the
> >>>> documents and settings disk d:
> >>>> I used this a lot in implementations with Virtual Bridges since they
> >>>> have had this feature already 10 years ago.
> >>>> I noticed that you can not select this feature if you use LDAP or
> >>>> Novell directory servers. It can only be used in combination with AD.
> >>>>
> >>>> Kind regards,
> >>>>
> >>>> Ivar
> >>>>
> >>>> Wim Coekaerts schreef:
> >>>>> have you tried vdi3.2 with vb as the hypervisor and vrdp ?
> >>>>>
> >>>>> it plays flash just fine for windows xp,7, linux etc
> >>>>>
> >>>>> not sure what #3 means. I guess you mean the new feature in 3.2 where
> >>>>> you can replace only the system disk and keep the user disk. I didn't
> >>>>> realize that didn't work with ldap
> >>>>>
> >>>>>> Number 1:
> >>>>>> Flash 10 content support in MMR on Windows XP.
> >>>>>>
> >>>>>> Number 2:
> >>>>>> MMR support for Windows 7
> >>>>>>
> >>>>>> Number 3:
> >>>>>> Personal data disk for other directories than AD.
> >>>>>>
> >>>>>> I hope this helps to give some direction for future development.
> >>>>>>
> >>>>>> Kind regards,
> >>>>>>
> >>>>>> Ivar Janmaat
> >>>>>> _______________________________________________
> >>>>>> SunRay-Users mailing list
> >>>>>> [email protected]
> >>>>>> http://www.filibeto.org/mailman/listinfo/sunray-users
> >>>>>
> >>>>> _______________________________________________
> >>>>> SunRay-Users mailing list
> >>>>> [email protected]
> >>>>> http://www.filibeto.org/mailman/listinfo/sunray-users
> >>>>
> >>>> _______________________________________________
> >>>> SunRay-Users mailing list
> >>>> [email protected]
> >>>> http://www.filibeto.org/mailman/listinfo/sunray-users
> >>>
> >>> _______________________________________________
> >>> SunRay-Users mailing list
> >>> [email protected]
> >>> http://www.filibeto.org/mailman/listinfo/sunray-users
> >>
> >> ------------------------------
> >>
> >> Message: 2
> >> Date: Thu, 02 Sep 2010 00:13:17 +0200
> >> From: Ivar Janmaat<[email protected]>
> >> To: SunRay-Users mailing list<[email protected]>
> >> Subject: Re: [SunRay-Users] Top 3 of new Sun Ray features
> >> Message-ID:<[email protected]>
> >> Content-Type: text/plain; charset=ISO-8859-1; format=flowed
> >>
> >> Hello Craig,
> >>
> >> I appreciate your input!
> >>
> >> A few years ago my opinion on the implementation of MMR was rather
> >> negative because in my opinion the ultimate ultra thin client should
> >> only handle generic codecs not specific Flash and MS codecs of a
> >> specific version. The RCA method is much more in line with my thoughts
> >> on how the ultimate ultra thin client should operate. You definitely
> >> don't want to end up with an obese client stuffed with all sorts of
> >> codecs.
> >>
> >> So I like the Virtualbox -  RCA - Sun Ray combination. Since Virtualbox
> >> supports 3D acceleration, this combination can be very strong.
> >> (I would like to see some sizing figures on the 3D acceleration though)
> >>
> >> At this time however the VM market is still dominated by VMWare and KVM
> >> type VDI solutions which come with all sorts of application management
> >> tools.
> >> If you want to position the Sun Ray as a client for those VDI
> >> infrastructures, you need something else than vrdp (RCA).
> >> This is where MMR kicks in. Other options are also possible like pcoip
> >> or spice. I have discussed those before.
> >> The problem with MMR is that it is badly crippled since there is no
> >> Flash 10 content support at this time.
> >> It would be a good idea to put Flash 10 content support in MMR before
> >> Flash 11 arrives.
> >> Then the Sun Ray would also be a good client for current VDI locations
> >> where they don't use Virtualbox.
> >>
> >> So eventually it is not only a technical choice. It is also a choice
> >> between selling Sun Rays solely with Virtualbox or selling it also with
> >> other VM solutions.
> >> I think the broker function of the Sun Ray is unique in the market. So I
> >> would favor superb connection protocols to all VM/VDI solutions. This
> >> would enhance the broker function even further and lift the product
> >> above other offerings in the market. That is why I asked to fix the
> >> crippled MMR functionality by supporting Flash 10.
> >>
> >> If Oracle however does not fix the MMR then I need to conclude that
> >> Oracle has already decided to sell Sun Rays only with Virtualbox.
> >> That would limit the broker function of the Sun Ray server which
> >> basically means that the solution will become the same as all other
> >> solutions in the market.
> >> With head to head competition it will than be much harder to build large
> >> volume Sun Ray sales.
> >>
> >> Kind regards,
> >>
> >> Ivar Janmaat
> >>
> >> Craig Bender schreef:
> >>> Folks,
> >>> I apologize if anyone took this to mean we are not pursuing local
> >>> decode solutions, or that I was trying to push Ivar away from wanting
> >>> local decode.  That is neither the case, or my intent.
> >>>
> >>> I was simply trying was to highlight that while RCA may be more
> >>> "expensive" in terms of scalability, it has it's place when usability
> >>> is a concern.
> >>>
> >>> At the very least, RCA buys us time to further develop and enhance our
> >>> existing technologies such as direct decode without impacting end user
> >>> experience.
> >>>
> >>> On 9/1/10 10:11 AM, Craig Bender wrote:
> >>>> On paper direct decode looks like a better option, and in some cases
> >>>> it is indeed the better option. Like:
> >>>>
> >>>> A purpose built hardware device, or features in an existing devices
> >>>> chipset, dedicated to video processing. Typically these only support a
> >>>> few formats due to putting codec either in the hardware on in the
> >>>> RTOS. Rarely do the codecs in the device support every possible
> >>>> encoding option, so even video that is "supported" at the higher level
> >>>> of the spec, might not play on device. Codec development takes time,
> >>>> and in many cases the vendors of the purpose built device need to
> >>>> license technology from 3rd parties even though there is a free (to
> >>>> use) Windows codec. The biggest problem with the purpose built device
> >>>> though, is it usually does only one thing. And if it does more than
> >>>> one well it usually costs as much as a PC, but doesn't exactly replace
> >>>> your PC.
> >>>>
> >>>> The other would A device that allows the somewhat easy installation of
> >>>> readily available codecs. Usually this means windows, but definitely
> >>>> means a fat OS. I say somewhat easy installation because things rarely
> >>>> just work. You might get prompted to install a codec, you might have
> >>>> to manually research what codec is needed. There might not be a codec
> >>>> for your OS available, or it might not be free.
> >>>>
> >>>> Then you take thin clients. They have the problems of the purpose
> >>>> built device, with the added the complexity that they really weren't
> >>>> built for video. Sure the chipset may have some codec support (usually
> >>>> parts of a codec that are "free") but not only do you have to write
> >>>> firmware to access the codec and software to stream it down to them,
> >>>> but you have a problem with updates to the video format spec itself.
> >>>> They are constantly changing and you wind up having to either replace
> >>>> the hardware or someone has to start writing software drivers, and
> >>>> eventually you have locked down PC.
> >>>>
> >>>> Just like the Sun Ray "future proofs" the device from desktop (i.e.
> >>>> display almost any desktop on the same device), RCA future proofs the
> >>>> multimedia from the codec required on the display device.
> >>>>
> >>>> It may require more processing at the hypervisor layer, or some cases
> >>>> the Sun Ray Server layer, and it may not be as efficient bandwidth
> >>>> wise as direct decode, but it makes things usable. And at the end of
> >>>> day, it's not usable, it's not worth buying.
> >>>>
> >>>>
> >>>>
> >>>>
> >>>> The problem with purpose built hardware is that
> >>
> >> ------------------------------
> >>
> >> Message: 3
> >> Date: Wed, 01 Sep 2010 16:07:40 -0700
> >> From: Wim Coekaerts<[email protected]>
> >> To: [email protected]
> >> Subject: Re: [SunRay-Users] Top 3 of new Sun Ray features
> >> Message-ID:<[email protected]>
> >> Content-Type: text/plain; charset=ISO-8859-1; format=flowed
> >>
> >>    we are improving that as well... (rdp rdp7 rca etc)
> >>
> >> I would agree with your vmware comment but seriously disagree with the
> >> kvm/spice stuff. that's still no where and I can tell you that there is
> >> no interest there.
> >>
> >> On 09/01/2010 03:13 PM, Ivar Janmaat wrote:
> >>> Hello Craig,
> >>>
> >>> I appreciate your input!
> >>>
> >>> A few years ago my opinion on the implementation of MMR was rather
> >>> negative because in my opinion the ultimate ultra thin client should
> >>> only handle generic codecs not specific Flash and MS codecs of a
> >>> specific version. The RCA method is much more in line with my thoughts
> >>> on how the ultimate ultra thin client should operate. You definitely
> >>> don't want to end up with an obese client stuffed with all sorts of
> >>> codecs.
> >>>
> >>> So I like the Virtualbox -  RCA - Sun Ray combination. Since
> >>> Virtualbox supports 3D acceleration, this combination can be very
> >>> strong. (I would like to see some sizing figures on the 3D acceleration
> >>> though)
> >>>
> >>> At this time however the VM market is still dominated by VMWare and
> >>> KVM type VDI solutions which come with all sorts of application
> >>> management tools.
> >>> If you want to position the Sun Ray as a client for those VDI
> >>> infrastructures, you need something else than vrdp (RCA).
> >>> This is where MMR kicks in. Other options are also possible like pcoip
> >>> or spice. I have discussed those before.
> >>> The problem with MMR is that it is badly crippled since there is no
> >>> Flash 10 content support at this time.
> >>> It would be a good idea to put Flash 10 content support in MMR before
> >>> Flash 11 arrives.
> >>> Then the Sun Ray would also be a good client for current VDI locations
> >>> where they don't use Virtualbox.
> >>>
> >>> So eventually it is not only a technical choice. It is also a choice
> >>> between selling Sun Rays solely with Virtualbox or selling it also
> >>> with other VM solutions.
> >>> I think the broker function of the Sun Ray is unique in the market. So
> >>> I would favor superb connection protocols to all VM/VDI solutions.
> >>> This would enhance the broker function even further and lift the
> >>> product above other offerings in the market. That is why I asked to
> >>> fix the crippled MMR functionality by supporting Flash 10.
> >>>
> >>> If Oracle however does not fix the MMR then I need to conclude that
> >>> Oracle has already decided to sell Sun Rays only with Virtualbox.
> >>> That would limit the broker function of the Sun Ray server which
> >>> basically means that the solution will become the same as all other
> >>> solutions in the market.
> >>> With head to head competition it will than be much harder to build
> >>> large volume Sun Ray sales.
> >>>
> >>> Kind regards,
> >>>
> >>> Ivar Janmaat
> >>>
> >>> Craig Bender schreef:
> >>>> Folks,
> >>>> I apologize if anyone took this to mean we are not pursuing local
> >>>> decode solutions, or that I was trying to push Ivar away from wanting
> >>>> local decode.  That is neither the case, or my intent.
> >>>>
> >>>> I was simply trying was to highlight that while RCA may be more
> >>>> "expensive" in terms of scalability, it has it's place when usability
> >>>> is a concern.
> >>>>
> >>>> At the very least, RCA buys us time to further develop and enhance
> >>>> our existing technologies such as direct decode without impacting end
> >>>> user experience.
> >>>>
> >>>> On 9/1/10 10:11 AM, Craig Bender wrote:
> >>>>> On paper direct decode looks like a better option, and in some cases
> >>>>> it is indeed the better option. Like:
> >>>>>
> >>>>> A purpose built hardware device, or features in an existing devices
> >>>>> chipset, dedicated to video processing. Typically these only support
> >>>>> a few formats due to putting codec either in the hardware on in the
> >>>>> RTOS. Rarely do the codecs in the device support every possible
> >>>>> encoding option, so even video that is "supported" at the higher
> >>>>> level of the spec, might not play on device. Codec development takes
> >>>>> time, and in many cases the vendors of the purpose built device need
> >>>>> to license technology from 3rd parties even though there is a free
> >>>>> (to use) Windows
> >>>>> codec. The biggest problem with the purpose built device though, is
> >>>>> it usually does only one thing. And if it does more than one well it
> >>>>> usually costs as much as a PC, but doesn't exactly replace your PC.
> >>>>>
> >>>>> The other would A device that allows the somewhat easy installation
> >>>>> of readily available codecs. Usually this means windows, but
> >>>>> definitely means a fat OS. I say somewhat easy installation because
> >>>>> things rarely just work. You might get prompted to install a codec,
> >>>>> you might have to manually research what codec is needed. There might
> >>>>> not be a codec for your OS available, or it might not be free.
> >>>>>
> >>>>> Then you take thin clients. They have the problems of the purpose
> >>>>> built device, with the added the complexity that they really weren't
> >>>>> built for
> >>>>> video. Sure the chipset may have some codec support (usually parts of
> >>>>> a codec that are "free") but not only do you have to write firmware
> >>>>> to access the codec and software to stream it down to them, but you
> >>>>> have a problem with updates to the video format spec itself. They are
> >>>>> constantly changing and you wind up having to either replace the
> >>>>> hardware or someone has to start writing software drivers, and
> >>>>> eventually you have locked down PC.
> >>>>>
> >>>>> Just like the Sun Ray "future proofs" the device from desktop (i.e.
> >>>>> display almost any desktop on the same device), RCA future proofs the
> >>>>> multimedia from the codec required on the display device.
> >>>>>
> >>>>> It may require more processing at the hypervisor layer, or some cases
> >>>>> the Sun Ray Server layer, and it may not be as efficient bandwidth
> >>>>> wise as direct decode, but it makes things usable. And at the end of
> >>>>> day, it's not usable, it's not worth buying.
> >>>>>
> >>>>>
> >>>>>
> >>>>>
> >>>>> The problem with purpose built hardware is that
> >>>
> >>> _______________________________________________
> >>> SunRay-Users mailing list
> >>> [email protected]
> >>> http://www.filibeto.org/mailman/listinfo/sunray-users
> >>
> >> ------------------------------
> >>
> >> Message: 4
> >> Date: Thu, 2 Sep 2010 09:53:27 +1000
> >> From: David Bullock<[email protected]>
> >> To: SunRay-Users mailing list<[email protected]>
> >> Subject: [SunRay-Users] Server Side Graphics Processing (was: Top 3 of
> >>    new     Sun Ray features)
> >> Message-ID:
> >>    <[email protected]>
> >> Content-Type: text/plain; charset="iso-8859-1"
> >>
> >> Craig Bender wrote that decoding video under some scenarios may require:
> >>
> >> processing at the hypervisor layer, or some cases the Sun Ray Server
> >> layer,
> >>
> >>
> >> Just to parade my general ignorance on such things, when the
> >> hypervisor/SRS is compositing screen updates (or decoding video) for its
> >> myriad clients, is there any benefit from throwing extra graphics
> >> cards/GPU's at the server? Or is this not a bottleneck in practice?
> >>
> >> thanks,
> >> David.
> >> -------------- next part --------------
> >> An HTML attachment was scrubbed...
> >> URL:
> >>  
> >> <http://www.filibeto.org/pipermail/sunray-users/attachments/20100902/e69
> >>b4 b37/attachment-0001.html>
> >>
> >> ------------------------------
> >>
> >> Message: 5
> >> Date: Wed, 01 Sep 2010 17:06:30 -0700
> >> From: Craig Bender<[email protected]>
> >> To: SunRay-Users mailing list<[email protected]>
> >> Subject: [SunRay-Users] Regarding Flash 10 Content
> >> Message-ID:<[email protected]>
> >> Content-Type: text/plain; charset=ISO-8859-1; format=flowed
> >>
> >> On 9/1/10 3:13 PM, Ivar Janmaat wrote:
> >>   >  The problem with MMR is that it is badly crippled since there is no
> >>   >  Flash 10 content support at this time.
> >>   >  It would be a good idea to put Flash 10 content support in MMR
> >>   > before Flash 11 arrives.
> >>
> >> I'm not sure I've covered this before or not, but previous discussions
> >> concerning our lack of support for Flash v10 content, or perhaps better
> >> stated, the versions of Flash content (v8, v9) that we state support
> >> for, may be painting our ability to handle Flash v10 content with a bit
> >> too broad of a brush.  Perhaps we need state we support Flash v10
> >> content with a footnote based on the following.
> >>
> >> In short there are two "New modes" that Flash can use to push content to
> >> the screen.  These are in *addition* to the three that have been
> >> available in the past, and are still the most widely used methods.
> >>
> >> The first is called "Direct" with uses DirectDraw and Direct3D on
> >> Windows platforms, and OpenGL on Linux and OSX.
> >>
> >> The second is called "gpu" and does full fledged compositing using, you
> >> guessed it, the gpu on the client.
> >>
> >> While that does indeed seem like scary stuff, I believe our fear of this
> >> feature would seem to be more theoretical than based on reality.
> >>
> >> Most Flash content developers don't seem to be using it, unless they are
> >> developing a solution based around specific hardware, and not for what I
> >> would say "normal consumption".  Suppose you had a flash front end to
> >> your bank.  While they may be comfortable to tell you to install Flash,
> >> I think the Last thing they would want would be to tell people to update
> >> to the latest Direct3D driver or OpenGL.
> >>
> >> I'm sure there is some direct mode stuff out there, but I still can't
> >> find an example of any GPU accelerated Flash content "in the wild".
> >>
> >> I think most of the issues people are seeing with our Flash solution are
> >> because of the size limitation, which is something we are addressing.
> >> Granted 1024x768 is a fairly small area, and we've all seen more than
> >> our fair share of out of control Flash based sites (http://www.sobe.com/
> >> for instance.
> >>
> >> More info here on the two new modes from an engineer from Adobe, a bit
> >> dated, but explains the features.
> >>
> >> http://www.kaourantin.net/2008/05/what-does-gpu-acceleration-mean.html
> >>
> >> Finally, our Flash solution is pretty the same at a higher level as RCA.
> >> Both use motion jpeg.  We don't have a "Flash" codec in the the Sun Ray,
> >> so it's not "MMR", or at least it's not local decode of Flash content.
> >>
> >> I believe by the time you actually see Direct or GPU mode as a standard
> >> or normal way of writing Flash based content (if HTML5 doesn't kill
> >> Flash), we should have a solution.
> >>
> >>
> >>
> >>
> >> ------------------------------
> >>
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> >> [email protected]
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> >>
> >>
> >> End of SunRay-Users Digest, Vol 80, Issue 3
> >> *******************************************
> 
> ------------------------------
> 
> _______________________________________________
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> 
> End of SunRay-Users Digest, Vol 80, Issue 6
> *******************************************
> 

-- 
=======================================
Alex Brulo
Senior Server Engineer (HPC)
Information Systems Aston (ISA)
Aston University, Aston Triangle,
Birmingham, B4 7ET 
Tel: 0121 204 3673
ISA "Aiming for Excellence in ICT Services" 
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