i have a question:

when specifying ClientPut/RemoveLocalKey=true, does fred remove the stored key (chk) 
BEFORE or AFTER trying an insert?

experiments with build 618 (btw - the new layout (bullets, small title frame, typo) 
sucks in my opinion) revealed, that a ClientPut succeeds with 
RemoveLocalKey=true, even if that key *already existed*! this leaves me to think that 
the *old* key is removed before the *new* key is stored, leading to no key 
collision. the IMHO correct way would be to remove the *new* key *right after* it has 
been inserted, and if such a key already exsits when trying the insert, 
returning a KeyCollision!

---> i assume thus it is now possible to change the content of a CHK and all other 
keys without changing the key's "name"??!

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