2008/8/28 Thomas Bertani <[EMAIL PROTECTED]> > > > 2008/8/28 Aapo Rantalainen <[EMAIL PROTECTED]> > >> I too tested debian xmoto on freerunner. Deb-package missed config.dat >> (configuration-file) and the game do not generate it. But yes it is >> too slow to play. >> >> I run system and game on the sd. It is notable slower than flash? >> >> I made some testing and ripping with neverball. >> Removed features: >> music (all audio) >> coin spinning >> background >> all reflections >> balls transparency >> all ligth-effects >> menus background animation >> >> Now I can move the cursor with stylus, but not click. >> With mouse (over ssh, x2x) I can start the game. Fps counter show >> 0,1,2,3. Yeppee. 3fps is too slow to control. Ball is moving randomly. >> >> I read about iPhone/iPodTouch version. It is totally new port. It is >> released yet? Because it must be GPL and there might be some technicue >> to adapt to freerunners port. (It has acceleration movement) >> Does anyone know anything its source codes? >> > > > somebody could try to change the resolution to a lower one? try with > 240x320, you can change it manually in the ~/.neverball/.neverballrc file >
try also to set the texture compression in the same file to... 100? 0 is no compression, more high is this number, more the textures are undetailed and the game is fast!
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