On 13/11/13 09:42, Phil Hannent wrote:

1, Android has a native development kit so that C and C++ code can run
on Android, however yes you need a version for each processor
architecture, although generally ARM and x86 are going to cover the
market.

I may be wrong, but my impression was that ARM was more of an architecture tool kit than a single architecture and a common subset may be very low performance, or not even exist (there is not so much of an imperative to maintain the equivalents of Microsoft's 32 and even 16 bit emulations).

5, APK install files for Android can be installed from a download or
memory card, you just need to turn off verification in the developer
settings of your Android phone. However the Android App store probably
doesn't have the restrictions on GPL code that Apple has.

Does APK support native code? I would have thought things like the app permission system where implemented in the Java side.

6) A fot finger touch screen environment is very different from a fine pointing mouse one (although I think sometime people really mean a new libpurple application, rather than a port of Pidgin, which is the user interface).

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