Hmm - yes, "so's a racing car" - especially F1. 
But the whole 'seat of the pants' thing - minute vibrations, feeling the back 
end 'going light', using a minute dip in the road to assist 'slingshot' round a 
corner, feeling the 'stickiness' of tyres change with temperature, wear, and 
whether you're on the racing line (where everyone else has deposited rubber) or 
not, feeling 'slipstream effects', brake fade and so on - I imagine all these 
are absolutely integral to squeezing every last drop out of a situation, and it 
is these that are hard to render coherently

Dr Peter Lennox
School of Technology 
University of Derby, UK
tel: 01332 593155
e: p.len...@derby.ac.uk  


-----Original Message-----
From: sursound-boun...@music.vt.edu [mailto:sursound-boun...@music.vt.edu] On 
Behalf Of Dave Malham
Sent: 31 May 2012 13:46
To: Surround Sound discussion group
Subject: Re: [Sursound] Catching the same fly twice (and a curious question)

On 31 May 2012 12:52, Peter Lennox <p.len...@derby.ac.uk> wrote:
> Actually, there is something here, though I do wonder if it is pathological. 
> I've met people who told me that such-and-such a driving game was 
> fantastically realistic. I found it stilted, leaden and profoundly 
> unrealistic. I've even met people who, having 'virtually' driven a particular 
> race track, upon actually driving it, were actually surprised that their lap 
> performance in the real was inferior.
>

But on the other hand, was it better or worse than if they hadn't
played the game? Research has been reported showing that performance
of subjects in accomplishing tasks - especially those requiring
hand/eye coordination - is (significantly) better if they first work
in simulations than if they hadn't done so. This is, of course, very
worrying (or should be) for those who claim playing violent video
games has no effect in the "real" world.

> Of course, we do make good use of training simulators for pilots, and I 
> presume (hope) they are very much more 'realistic'. However, what they are 
> simulating is the cockpit of an aircraft which in itself constitutes a 
> partially mediated environment
>
Ah - but so's a racing car...
Dave
-- 

These are my own views and may or may not be shared by my employer

Dave Malham
Music Research Centre
Department of Music
The University of York
Heslington
York YO10 5DD
UK
Phone 01904 322448
Fax     01904 322450
'Ambisonics - Component Imaging for Audio'
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