Great idea, lets go on!!!

--- In svg-developers@yahoogroups.com, "CPK Smithies" <[EMAIL PROTECTED]> wrote:
>
> I have written a little javascript application to optimize paths. It 
> performs the following:
> 
> (a) parses the string of turtle commands in the 'd' attribute
> (b) applies a transform, if given
> (c) optimizes bezier curves into 'S' or 's' if possible
> (d) optimizes Lineto into H or V if possible
> (e) removes redundant LineTos before a path-close ('Z')
> (f) optionally makes all commands relative (default is to leave as is)
> (g) optionally makes all commands absolute
> (h) strips unnecessary command letters
> (i) outputs the optimized path
> 
> If this would be useful to anyone I will upload the ingredients to the 
> Files area - just a simple .html form for UI and a couple of .js files.
> 
> (I am also working on a PHP program that optimizes an entire SVG file. 
> This uses the same classes as the javascript program. Currently it does 
> not handle the line, polyline or polygon elements - although this 
> should not require too much more work!)
>





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