Great idea, lets go on!!! --- In svg-developers@yahoogroups.com, "CPK Smithies" <[EMAIL PROTECTED]> wrote: > > I have written a little javascript application to optimize paths. It > performs the following: > > (a) parses the string of turtle commands in the 'd' attribute > (b) applies a transform, if given > (c) optimizes bezier curves into 'S' or 's' if possible > (d) optimizes Lineto into H or V if possible > (e) removes redundant LineTos before a path-close ('Z') > (f) optionally makes all commands relative (default is to leave as is) > (g) optionally makes all commands absolute > (h) strips unnecessary command letters > (i) outputs the optimized path > > If this would be useful to anyone I will upload the ingredients to the > Files area - just a simple .html form for UI and a couple of .js files. > > (I am also working on a PHP program that optimizes an entire SVG file. > This uses the same classes as the javascript program. Currently it does > not handle the line, polyline or polygon elements - although this > should not require too much more work!) >
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