Author: dr
Date: Tue Dec 18 10:54:32 2007
New Revision: 7020

Log:
- Update after Alex' comments.

Modified:
    docs/articles/2007-12-20-tree-yui.txt

Modified: docs/articles/2007-12-20-tree-yui.txt
==============================================================================
--- docs/articles/2007-12-20-tree-yui.txt [iso-8859-1] (original)
+++ docs/articles/2007-12-20-tree-yui.txt [iso-8859-1] Tue Dec 18 10:54:32 2007
@@ -64,21 +64,21 @@
 .. _`eZ Components`: http://ezcomponents.org/
 
 There are several ways of storing a tree structure with the Tree component.
-You can either use an `XML file`__ as tree definition, or one of the three
-database__ tree backends. As we will not have to manipulate the tree structure
-in our application, we will simply be using the ezcTreeXml class for tree
-storage in this article.
-
-__ /s/ezcTreeXml
+You can either use an XML file as tree definition through the ezcTreeXml_
+class, or one of the three database__ tree backends. As we will not have to
+manipulate the tree structure in our application, we will simply be using the
+ezcTreeXml_ class for tree storage in this article.
+
 __ /s/ezcTreeDb
+.. _ezcTreeXml: /s/ezcTreeXml
 
 Defining the structure
 ----------------------
 
 Because we are using an XML file for the tree definition, it is important to
-know the allowed structure of the XML. Our tutorial__ already describes the
-format with a Relax-NG schema, but that can be somewhat hard to read. Below
-you will find a Relax-NG-Compressed schema::
+know the allowed structure of the XML. The ezcTreeXml_ class documentation
+already describes the format with a Relax-NG schema, but that can be somewhat
+hard to read. Below you will find a Relax-NG-Compressed schema::
 
     default namespace = "http://components.ez.no/Tree";
     namespace etd = "http://components.ez.no/Tree/data";
@@ -103,8 +103,6 @@
 #. The "node" definition says that the "node" element requires the attribute 
"id"
 #. The "node" element can have an optional "data" element from the namespace 
"etd"
 #. The "node" element can have zero to many "node" elements as children
-
-__ /s/Tree
 
 As we're first looking at the structure only, we'll leave out the data parts
 for now. A part of the structure of our site as XML file looks like the
@@ -134,11 +132,10 @@
         </node>
     </tree>
 
-We can load the tree structure with the following code::
+We can load the tree structure with the following code [#]_ ::
 
     <?php
-    ini_set( 'include_path', '/home/derick/dev/ezcomponents/trunk:.' );
-    require 'Base/src/ezc_bootstrap.php';
+    require 'ezc/Base/ezc_bootstrap.php';
 
     // load the tree
     $tree = new ezcTreeXml( 'tree.xml', new ezcTreeXmlInternalDataStore() );
@@ -188,8 +185,7 @@
 tree::
 
     <?php
-    ini_set( 'include_path', '/home/derick/dev/ezcomponents/trunk:.' );
-    require 'Base/src/ezc_bootstrap.php';
+    require 'ezc/Base/ezc_bootstrap.php';
 
     class ezcaTreeXmlDataStore extends ezcTreeXmlInternalDataStore
     {
@@ -254,8 +250,7 @@
 last line changed to allow dumping an array::
 
     <?php
-    ini_set( 'include_path', '/home/derick/dev/ezcomponents/trunk:.' );
-    require 'Base/src/ezc_bootstrap.php';
+    require 'ezc/Base/ezc_bootstrap.php';
 
     class ezcaTreeXmlDataStore extends ezcTreeXmlInternalDataStore
     {
@@ -306,8 +301,8 @@
       string(13) "Documentation"
     }
 
-The full example can be found in the archive with examples with the filename
-``extend1.php``.
+The full example can be found in the downloadable archive (see left menu) with
+examples with the filename ``extend1.php``.
 
 Example renderings
 ------------------
@@ -373,7 +368,7 @@
 
 The original class had instead of the ``->data[1]`` bits ``->id``.
 When we modify the original script to use to new inherited visitor,
-ezcaTreeVisitorPlainText, the output turns into the more pleasent display
+ezcaTreeVisitorPlainText, the output turns into the more pleasant display
 below::
 
     Homepage
@@ -431,7 +426,7 @@
 
 The PHP code to generate the menu in the way YUI wants, is again very simple.
 We just use the ezcTreeVisiterYUI__ class instead of the
-ezcTreeVisitorPlainText class that we used before::
+ezcTreeVisitorPlainText_ class that we used before::
 
     // display the tree
     $visitor = new ezcTreeVisitorYUI( 'menu' );
@@ -490,7 +485,8 @@
     </script>
 
 When we tie everything together, we end up with the following code to render
-the menu YUI style::
+the menu YUI style.  This example can be found in the downloadable archive
+(see left menu) with examples with the filename ``full1.php``::
 
     <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" 
"http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd";>
     <html xmlns="http://www.w3.org/1999/xhtml"; xml:lang="en" lang="en">
@@ -511,8 +507,7 @@
     </head>
     <body  class="yui-skin-sam">
     <?php
-    ini_set( 'include_path', '/home/derick/dev/ezcomponents/trunk:.' );
-    require 'Base/src/ezc_bootstrap.php';
+    require 'ezc/Base/ezc_bootstrap.php';
 
     class ezcaTreeXmlDataStore extends ezcTreeXmlInternalDataStore
     {
@@ -612,7 +607,7 @@
 special trick for rendering images in their widgets. Instead of having a
 little image file for each element, they instead use a "sprite" file
 containing **all** the elements. From this they just cut out the part they
-need. Some information about this techinique can be found here__. As we want
+need. Some information about this technique can be found here__. As we want
 to change the arrow images, I created my own "sprite" to be used for those two
 elements. The sprite file is here__.
 
@@ -658,6 +653,9 @@
 
        <link rel="stylesheet" type="text/css" href="ezc.css"/>
 
+The full example can be found in the downloadable archive (see left menu) with
+examples with the filename ``full2.php``.
+
 Conclusion
 ==========
 
@@ -670,6 +668,11 @@
 
 __ http://developer.yahoo.com/yui/menu
 
+
+.. [#] Note: The examples use eZ Components as installed with the PEAR
+   Installer. See http://ezcomponents.org/docs/install for an
+   introductionaty installation guide.
+
 Resources
 =========
 


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