"C.E. Forman" wrote:
> 
> >>Would moving the original label on to a freshly made copy of the disk be
> >>satisfactory?
> >
> >For my purposes, yes.  Even if the copy-protection were still intact (ie.
> an
> >EXACT copy).
> 
> I suspected Jim was a bit strange when he said he breaks shrinkwrap.
> But nothing can compare to *wanting* the evil copy-protection schemes
> left intact... being interrupted to insert the original disk for
> verification,
> and *liking* it!
> 
> You are a total nutball, Jim.  B-)

I am.  I won't deny it.  But I have a very practical reason for this:  A lot of
early booter copy-protection was in two stages: A simple one at the beginning
of the game, and a more complex sinister one that was implemented toward the
end of the game.  A lot of early cracks are *worthless* because of this, and
your "cracked" copy becomes worthless when you actually try to play the game. 
Pirates! is a prime example:  If you get past the first level of protection, it
seems like the game is fine but you later find that you cannot win any
scenarios.
-- 
http://www.MobyGames.com/
The world's most comprehensive historical PC gaming database project.

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