Hugh Falk wrote: > > Populous was one of my all time favorites, but it was actually an ST/Amiga > release first (and better on those platforms).
Why? (Not picking a fight, just curious) > Stunts? Same thing. However, I'm a big fan of the Stunt mini-genre of the > time. Stunts, Stunt Driver and Stunt Car Racer all came out about the same > time, and I was a big fan of all of them. The first was Stunt Car Racer > (1989), also known as Stunt Car Driver. This one was the most fun of the > whole bunch...great game...but also first on the ST/Amiga before PC. And C64. Stunt Track Racer was so brilliantly coded it ran at 15 fps on all platforms. Yes, it was simple 3D, but it was 3D all the same. I was a fan of Stunt Driver (Spectrum Holobyte) over Stunts because the stunts were more flexible in the track editor (wants a completely banked track? No problem) and because you could also customize the gameworld physics (friction, gravity, etc.) and also you could design your own car! It also had a faster 3D engine, digitized sound through the speaker, and multiplayer support. Again, if someone can tell me why Stunts was so much more popular over Stunt Driver, please do so :-P -- http://www.MobyGames.com/ The world's most comprehensive gaming database project. ---------------------------------------------------------------------- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/swcollect@oldskool.org/