It would be easier to attach a button with actionscript from the library, or even draw one using the drawing api. There are a lot of examples around on how to do this.
Jim -----Original Message----- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Marc Reichelt Sent: 11 March 2006 17:19 To: swfmill@osflash.org Subject: [swfmill] Buttons with swfmill? Hi there! I'm a young student from Germany. In my freetime I wrote a (very) small flashfilm, called "Easy Musicplayer For Flash" (EMFF). Until now I always used Macromedia Flash MX to create my flash movies, but I'm using Linux as main operating system since 2001 - and that's why I want to switch from Macromedia Flash to MTASC and swfmill. I wrote the new codebase of the EMFF (you can see the current developing status at http://dev.marcreichelt.de/emff/) with MTASC, and now I have to recreate the GUI. Placing movies is no problem ("<clip .../>"). What I want to know is: How can I create a new button with swfmill? I know that there is a tag to do this ("button"), but I can't find any documentation of it - the only thing I found was this: http://iterative.org/swfmill/doc/reference.html#types After a few tests I finally gave up, it seems that I'm not able to create a button with swfmill. Could you please write back how I may add buttons to my swf file with swfmill? And, as a tip for the future: Some examples would be best to introduce the tags to the users! :) Regards Marc Reichelt || http://www.marcreichelt.de/ _______________________________________________ swfmill mailing list swfmill@osflash.org http://osflash.org/mailman/listinfo/swfmill_osflash.org _______________________________________________ swfmill mailing list swfmill@osflash.org http://osflash.org/mailman/listinfo/swfmill_osflash.org