MARTIN Pierre <[EMAIL PROTECTED]> (on Tue, 18 Jul 2006 02:48:10 +0200):

  > I'm trying to understand the how to use SWFMill to use bitmaps in my 
  > movieclips, accessed from AS2 only.
  > I have tried a lot of workarounds, and have currently one which works 
  > with the SWFMill "bug" (Which attach the bitmap within a container).
  > 
  > Recently, i have found this post:
  > 
http://www.osflash.org/pipermail/swfmill_osflash.org/2005-October/000264.html
  > and so have tried to make the attached 0.2.11.1 version to work the way 
  > i want.
  > Anyway, and after a ton of tests, i can't manage it to attach my bitmap 
  > the proper way.

well, i've asked if the feature introduced with 0.2.11.1 works as expected-- 
without response. did you use <bitmap> instead of <clip>? it *should* work, if 
not, i'll dig into it a little more.


  > Another question, very simple. Is it possible to avoid the "smooth" 
  > effect when using SWFMill imported fonts? For instance, if i want to get 
  > an embeded version of the "Arial" (Some of windows default fonts) size 
  > 10 in my SWF, what is the trick to avoid antialiasing?

sorry- i dont know. there seems to be no flag or something involved on the 
import side- maybe it can be set from AS2 code?


  > Last question, because the online "official" version is still the 
  > 0.2.11, and because i only have found the 0.2.11.1 version with a luck 
  > on the mailing list, i really appreciate if someone can tell me where to 
  > get latest versions. If this developpement is dead, is Dan now involved 
  > in another, more recent, similar project i can use? I know a bit about 
  > HAXE, but it seems very unstable and "fragile", and i really wish to 
  > keep my FLAME set up as it is now...

the 0.2.x.y versions are prereleases- i'm just waiting for steve to finish some 
flash8 fixes to release a 0.2.12. development is not dead (and haxe is not 
fragile btw :), we're just trying to find a new (slower) pace. i admit that 
it's getting time to release..


  > P.S.: Please excuse my poor english. BTW i'm french and the french lack 
  > of documentation really hurts ;-)

you're free to contribute :) documentation is lacking in any language.

-dan

-- 
http://0xDF.com/
http://iterative.org/

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