>im planning something like this: > >1. render an 3d animation (100's of images) >2. use potrace/autotrace to batch conbert them to svg/ps (the direct swf >export of autotrace sucks) >3. batch convert the svg/ps files to swf files >4. use swfmill to compose the swf files into one swf-animation
Hi Martin. For testing purposes, I used a shell script to automatically convert all svgs in a folder to swfs. It is probably kind of inefficient, as it copies an xml template for each file. If you are interested though, I can send it to you. However, if step 3 is not necessary (i.e. you don't need every svg as a separate swf file), I'd rather suggest that you skip this step altogether. It's simpler to convert your svg and compose the animation in one single step. Then you just need a single swfml file like the one below, which can easily be produced by a script. You don't even need to change it when you rerender your svg files. <movie ...> ... <frame> <library> <clip id="id_01" import="file_01.svg"/> </library> <place id="id_01" .../> </frame> <frame> <library> <clip id="id_02" import="file_02.svg"/> </library> <place id="id_02" .../> </frame> ... </movie> _________________________________________________________________ Express yourself instantly with MSN Messenger! Download today it's FREE! http://messenger.msn.click-url.com/go/onm00200471ave/direct/01/ _______________________________________________ swfmill mailing list swfmill@osflash.org http://osflash.org/mailman/listinfo/swfmill_osflash.org