Hello Mark, you are right. You just use "class Foo extends BytaArray {}". At least it works in haXe this way, I don't know about AS3.
Ralf > Yeah, swfmill doesn't even use a hack. My approach was to abuse > DefineBitsLossless2 and to turn it into a ByteArray on the client. I > had no idea there was something like DefineBinaryData. > Writing that tag seems straight forward, but what will it be on the > client? How do I use it? MyBinaray extends ByteArray? _______________________________________________ swfmill mailing list swfmill@osflash.org http://osflash.org/mailman/listinfo/swfmill_osflash.org