Hello Daniel & all, I've spent 3 days recently to compile swfmill for windows, and I can do it reliably now I think. The only problem is that it makes a 13mb binary (and requiring libiconv-2.dll).. I can maybe even set up an automatic builder, but first someone needs to point me how to shrink the binary to a reasonable size - I am not sure my way is optimal. I was using MSYS/MinGW chain.
Mike DF> quoting "Zárate" <[EMAIL PROTECTED]>: >> What about SWFMill 0.4?? DF> 0.3 is first ;) DF> for me, i wouldn't mind just promoting the current SVN to 0.3, to DF> communicate the steps and stability improvement it made recently. DF> thing is, my compile-to-windows setup broke and is not easily DF> recreatable. also, the OSX machine i've been using to make the mac DF> versions doesn't exist any more. DF> so. swfmill surely needs a release. but first, it needs a maintainer to DF> coordinate compiles for the three platforms. DF> -dan DF> _______________________________________________ DF> swfmill mailing list DF> swfmill@osflash.org DF> http://osflash.org/mailman/listinfo/swfmill_osflash.org -- Best regards, Michael mailto:[EMAIL PROTECTED] _______________________________________________ swfmill mailing list swfmill@osflash.org http://osflash.org/mailman/listinfo/swfmill_osflash.org