Thanks for trying it out Ralf. Oddly enough this problem does not
occur when I compiled the 0.2.12.2 from source both on linux and on
windows/cygwin with the latest versions of libxml, libxslt, freetype
and libpng. I suppose the problem might be with the versions of
libxslt/libxml or a combination of both that are linked statically in
the windows binary download. I can confirm the occurrence of this
crash on multiple machines with different mp3/jpeg files.

Also, it would be a great help if you can share the build instructions
on windows (using mingw, I assume) that does not require the
installation of the cygwin environment.

On Thu, May 1, 2008 at 8:26 AM, Ralf Fuest <[EMAIL PROTECTED]> wrote:
> I'm not able to reproduce your bug. I tried to import 105 jpeg files
>  (73MB) and 12 mp3 files (45MB). It worked without any problem.
>  Perhaps one of your source file is corrupt (or at least swfmill thinks
>  so) and this causes a crash.
>  Or there might be a problem with the windows version of swfmill, but
>  I've tried the windows binary with wine and it also produced the swf
>  file without a crash.
>  I think the number of imported objects is only limited by the range of
>  the object id (0-65535) inside the swf file. This limit is per file and
>  not per frame.
>
>  Ralf
>
>
>
>  > All,
>  >
>  > I'm developing a swf application that displays jpg and mp3 files. I'm
>  > constrained by my requirements to generate a single swf file with
>  > embedded jpg and mp3.
>  > So I tried with swfmill to import these media files into a library
>  > (<bitmap> for jpg files and <sound> for mp3 files) and attach them by
>  > their linkage id in my Action Script file.
>  >
>  > This works great for about 20 or so jpg + mp3 files (about 10mb).
>  > However when I try to import anymore files, swfmill crashes. The total
>  > file size of jpg+mp3 is about 16mb.
>  > Windows Debugger reports "Unhandled exception in swfmill.exe
>  > (MSVCRT.exe): 0xC0000005: Access Violation"
>  >
>  > Are there are any limits on the number of bitmaps and sound entries
>  > that can be imported to a library within a single frame?
>  > I saw an earlier mail around 2006 in this list where someone had
>  > mentioned they struck and Upper limit on PNG file import but there
>  > were no solutions provided there.
>  >
>  > I faced the same error with the windows stable release 0.2.12.2 and
>  > the pre release 0.2.12.4 though the pre release version was able to
>  > import a few more files before it crashed.
>  >
>  > Thanks.
>  >
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