Thank you kindly, Daniel. Was able to get the variable in the dialect to work with the embedded SWF in the swfmill ouput SWF. Here is a link to download the files if anyone would like to test:
http://www.agencia72.com/swfmill/swfmill2.zip Update the hex code in line 19 of the .swfml file. Best, +nirav On Thu, Oct 29, 2009 at 4:25 PM, Daniel Cassidy <m...@danielcassidy.me.uk> wrote: > 2009/10/23 Nirav V. Patel <goodb...@gmail.com>: >> I was hoping someone could help me find an elegant solution for >> importing variables to the outputted swfmill SWF. >> >> [ ... ] >> >> I'm having swfmill generate a textfield on the stage (the text is >> '336699'). Then I'm using actionscript within an imported SWF >> (swfmill.swf) to extract the string of the swfmill textfield object to >> get the variable. It's a few steps to go through, but I was wondering >> if there was something available within swfmill to import a variable >> directly without having to go through that process. > > I suppose the cleanest way would be to set a property somewhere that > can be retrieved from the embedded movie. You can do that by mixing > the full SWF dialect with the simple dialect. The following example > sets _global.colorValue = 0x336699, which can then be read back from > the code in the FLA. > > <?xml version="1.0" encoding="iso-8859-1" ?> > <movie version="8" width="600" height="400" framerate="12"> > <background color="#000000"/> > <library> > <clip id="mainBanner" import="swfmill.swf"/> > <clip id="ImportedImage1" import="xml/assets/image1.jpg"/> > </library> > <frame> > <DoAction> > <actions> > <PushData> > <items> > <StackString value="_global"/> > </items> > </PushData> > <GetVariable/> > <PushData> > <items> > <StackString value="squareColor"/> > <StackInteger value="3368601"/> > </items> > </PushData> > <SetMember/> > <EndAction/> > </actions> > </DoAction> > <font id="georgia" import="fonts/Georgia" > glyphs="QAZXSWEDCVFRTGBNHYUJMKIOLPzaqqwsxcderfvbgtyhnmjuiklop.0123456789/"/> > <place id="mainBanner" x="0" y="0" depth="1" /> > <place id="squarecolor" name="squarecolorxml" x="10" y="10" depth="2"/> > </frame> > </movie> > > > and change the code in the FLA to: > init1(); > function init1() > { > var sqrcolor=new Color ("square"); > sqrcolor.setRGB(_global.squareColor); > } > > > I tried the above and it worked for me. > > > The easiest way to find out the appropriate XML to set the variables > you want is to build a simple SWF with code like this on the first > frame: > > _global.a = 1; > _global.b = 2; > // and so on > > Then run swfmill swf2xml on the resulting SWF and look for the DoAction tag. > > Hope this helps, > Dan. > > _______________________________________________ > swfmill mailing list > swfmill@osflash.org > http://osflash.org/mailman/listinfo/swfmill_osflash.org > _______________________________________________ swfmill mailing list swfmill@osflash.org http://osflash.org/mailman/listinfo/swfmill_osflash.org