Thanks for your reply. Chris Pugh wrote: > Pablo, > > Does this example help? > > [...]
It helped me to understand that the button area could be set negative. I'm afraid that it didn't work, since setting the button area messed the drawing. I don't know how the drawing model should work, but it doesn't work fine for me Without negative setting bounding box values are "720.00 x 540.00 :0.00 :0.00" (what it should be) and with negative settings bounding box values become "869.90 x 689.90 :-149.90 :-149.90" (I set fs_area to x=-150 y=-150). (I would love to provide code and swf from both, but I'm afraid that the FTP service from my hosting provider isn't behaving properly :-( [so bellow you have the code from the wrong code.) A better way to avoid that was to use fs_area itself and not the outlines as the button, so I don't have issues with the other buttons. (I have updated it before, so it can be found at http://www.ousia.tk/freeculture.php.) Using fs_area itself as button has one main advantage, that I don't have to recalculate the x y negative values in the area if the presentation size is different. Many thanks for your help, Pablo .flash filename="loader1.swf" version=7 fps=12 .font roman "/usr/share/fonts/truetype/FreeSansBold.ttf" glyphs=" %()KB0123456789/:,.PDuk[]resntiocanbld!" .edittext newloader font=roman color=#ffff00 size=30% width=300 height=30 border=none align="center" noselect variable=load_text .box fs_area fill=#ffffff width=720 height=540 .outline fscreen_outline: M 62.78125 18.703125 L 43.367188 23.734375 L 38.390625 43.09375 L 42.109375 39.375 L 48.671875 45.9375 L 65.625 29.039062 L 59.0625 22.421875 L 62.78125 18.703125 z M 199.71875 18.703125 L 203.4375 22.421875 L 196.875 29.039062 L 213.773438 45.9375 L 220.390625 39.375 L 224.109375 43.09375 L 219.132812 23.734375 L 199.71875 18.703125 z M 83.125 45.9375 C 73.429688 45.9375 65.625 53.742188 65.625 63.4375 L 65.625 133.4375 C 65.625 143.132812 73.429688 150.9375 83.125 150.9375 L 179.375 150.9375 C 189.070312 150.9375 196.875 143.132812 196.875 133.4375 L 196.875 63.4375 C 196.875 53.742188 189.070312 45.9375 179.375 45.9375 L 83.125 45.9375 z M 48.726562 150.9375 L 42.109375 157.5 L 38.390625 153.78125 L 43.367188 173.140625 L 62.78125 178.171875 L 59.0625 174.453125 L 65.625 167.835938 L 48.726562 150.9375 z M 213.773438 150.9375 L 196.875 167.835938 L 203.4375 174.453125 L 199.71875 178.171875 L 219.132812 173.140625 L 224.109375 153.78125 L 220.390625 157.5 L 213.773438 150.9375 z .end .outline fulls_outline: M 17.5 0 L 245 0 C 254.695312 0 262.5 7.804688 262.5 17.5 L 262.5 179.375 C 262.5 189.070312 254.695312 196.875 245 196.875 L 17.5 196.875 C 7.804688 196.875 0 189.070312 0 179.375 L 0 17.5 C 0 7.804688 7.804688 0 17.5 0 z .end .filled fscreen outline=fscreen_outline fill=#969696ff color=#969696ff .filled fulls outline=fulls_outline fill=#64646496 color=#64646496 .button fscr_button .show fscreen as=idle .show fscreen as=area .show fscreen as=hover .show fscreen as=pressed .end .button fs_button .show fulls as=idle .show fs_area as=area x=-150 y=-150 .show fulls as=hover .show fulls as=pressed .on_release: fscr_button._visible = 0; fs_button._visible = 0; Stage["displayState"] = "fullScreen"; _root.load_text = "[Double click to start]"; .end .end .sprite fullscreen_button .put fscr_button .put fs_button .end .swf first_slide "orphanworks-first.swf" .frame 1 .put first_slide .stop first_slide .put newloader .stop newloader .put fullscreen_button .stop fullscreen_button .action: slide_height=Stage.height; slide_width=Stage.width; counter_percent=(slide_width/800)*100; newloader._xscale=counter_percent; newloader._yscale=counter_percent; newloader._x = (slide_width-(newloader._width))/2; newloader._y = (slide_height-newloader._height)/2; fullscreen_button._x = (slide_width-(fullscreen_button._width))/2; fullscreen_button._y = (slide_height-fullscreen_button._height)/2; .end .end > In the example you gave, the area is being measured from the top left > of the button. > Remember that you have pushed both your buttons to mid-screen. > > HTH. > > Regards, > > > Chris