.. and while am at it.. ;o)

On Wed, 26 Jan 2011 01:07:40 -0500
Tail Kinker <[email protected]> wrote:

>> On 01/10/2011 06:51 PM, Chris wrote:
>> Suggestion:
>> Try posting to this list the *complete* ( as in compilable )
>> swfc script that you say doesn't work.  I'll post back revised
>> code showing you that it does. Sound fair? ;o)
>>
> Upon simplification, the bug resolved itself.  When I put the ?
> simplified code back in, it still worked.  The code differs in
> only one respect:  
> Any and all resizes take place only after any and all
> relocations.

If that were strictly true, then this shouldn't work either:

# ~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~

.flash filename="text.swf" bbox=300x200 version=8 fps=60 compress
 .png png "image.png"
.action:
   interval = setInterval(moveit, 1000);
function moveit() {
   xpoint = Math.random() * 200;
   png._xscale=Math.random() * 50;
   png._yscale=Math.random() * 40;
   png._x=xpoint;
}
.end
  .put  png x=0 y=20 scale=15%
.end

# ~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~


Regards,



Chris.

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