If BinaryFloatingPoint had init(_: RawSignificand), you could also just write:
extension BinaryFloatingPoint {
init(unitRangeFromRawSignificand s: RawSignificand) {
self = Self(s) * .ulpOfOne
}
}
(this is why I ask if RawSignificand is really the type you want; if you use
some concrete integer type this will work). But once we have all the new
integer protocol conformances, we’ll have a generic init from any integer type
(this was already reviewed for FloatingPoint, but isn’t implementable without
the Integer support), which will also make this possible.
> On Aug 26, 2016, at 7:47 PM, Stephen Canon via swift-dev
> <[email protected]> wrote:
>
> Assuming RawSignificand really is the type you want, I think this does what
> you’re looking for?
>
> protocol BinaryFloatingPointWithBitPattern: BinaryFloatingPoint {
> init(bitPattern: RawSignificand)
> var bitPattern: RawSignificand { get }
> }
>
> extension Float: BinaryFloatingPointWithBitPattern { }
> extension Double: BinaryFloatingPointWithBitPattern { }
>
> extension BinaryFloatingPointWithBitPattern {
> init(unitRangeFromRawSignificand s: RawSignificand) {
> self = Self(bitPattern: Self(1).bitPattern | s) - 1
> }
> }
>
>> On Aug 26, 2016, at 7:38 PM, Stephen Canon via swift-dev
>> <[email protected] <mailto:[email protected]>> wrote:
>>
>> Where does your RawSignificand input come from? Is that really the type
>> that you want?
>>
>> I don’t think you really need very much boilerplate at all here.
>>
>>> On Aug 26, 2016, at 7:30 PM, Jens Persson <[email protected]
>>> <mailto:[email protected]>> wrote:
>>>
>>> I understand.
>>> It's just very tempting to try and use the new static computed properties
>>> for eg 23 and 52 etc.
>>> I guess I'll just have to write a lot of boilerplate, or perhaps a protocol
>>> that is just implemented by Double and Float (that will be very similar to
>>> BinaryFloatingPoint in a lot of ways).
>>> /Jens
>>>
>>> On Sat, Aug 27, 2016 at 1:25 AM, Stephen Canon <[email protected]> wrote:
>>> This doesn’t really scale up very well, though. BinaryFloatingPoint needs
>>> to also be able to model e.g. Float2048 or similar; we generally don't want
>>> to require that RawExponent to be the same type as RawSignificand (which I
>>> think is what you’re really suggesting), because in typical bignum usage
>>> significands are much larger than exponents.
>>>
>>> It sounds like maybe you actually want to be operating directly on
>>> bitPatterns, rather than the abstract fields of the types.
>>>
>>> – Steve
>>>
>>>> On Aug 26, 2016, at 7:21 PM, Jens Persson <[email protected]> wrote:
>>>>
>>>> Oh, to more directly answer your question: I don't like having to create a
>>>> UInt (UInt64) value when all my bit manipulaton code happens in UInt32
>>>> (for Float) for example.
>>>>
>>>> The most probable context for using these computed properties and types of
>>>> BinaryFloatingPoint is one in which specific fixed width types really
>>>> matters a lot (look at the name of the protocol and the properties and
>>>> assocated types we are talking about).
>>>>
>>>> /Jens
>>>>
>>>>
>>>> On Sat, Aug 27, 2016 at 1:15 AM, Jens Persson <[email protected]> wrote:
>>>> Reason for asking is that I have this:
>>>>
>>>> extension Double {
>>>> init(unitRangeFromRawSignificand s: RawSignificand) {
>>>> let bitPattern = s | (1023 << 52)
>>>> self = unsafeBitCast(bitPattern, to: Double.self) - 1.0
>>>> }
>>>> }
>>>> extension Float {
>>>> init(unitRangeFromRawSignificand s: RawSignificand) {
>>>> let bitPattern = s | (127 << 23)
>>>> self = unsafeBitCast(bitPattern, to: Float.self) - 1.0
>>>> }
>>>> }
>>>>
>>>> But they would be better as:
>>>> extension BinaryFloatingPoint {
>>>> init(unitRangeFromRawSignificand s: RawSignificand) {
>>>> ... problems here, have to try casting things into
>>>> RawSignificand's type ...
>>>> }
>>>> }
>>>>
>>>> Please have a go at that and perhaps you see what I mean or you will come
>>>> up with a nice solution that I have missed. (Speed is very important btw.)
>>>>
>>>> /Jens
>>>>
>>>>
>>>> On Sat, Aug 27, 2016 at 1:02 AM, Stephen Canon <[email protected]> wrote:
>>>> > On Aug 26, 2016, at 6:06 PM, Jens Persson via swift-dev
>>>> > <[email protected]> wrote:
>>>> >
>>>> > I can understand why
>>>> > Double.RawSignificand is UInt64
>>>> > and
>>>> > Float.RawSignificand is UInt32
>>>> >
>>>> > But I can't understand why both
>>>> > Double.RawExponent
>>>> > and
>>>> > Float.RawExponent
>>>> > should be UInt.
>>>> >
>>>> > Why aren't they also just UInt64 and UInt32, resp.?
>>>>
>>>> Let me flip the question: why would they be UInt64 and UInt32? Absent a
>>>> reason to prefer a specific fixed-with type, Swift integers should
>>>> generally default to being [U]Int (and ideally Int, but RawExponent is
>>>> Unsigned).
>>>>
>>>> – Steve
>>>>
>>>>
>>>
>>>
>>
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