We're generally fine with taking patches to support other platforms in upstream. We don't currently have a way to add externally-managed buildbots to our CI system, though, so it's hard to know when things break. There's also a policy decision here: if someone breaks the Swift-on-MIPS port, does their patch need to be immediately fixed or reverted like when they break Swift-on-x86_64-Ubuntu?
We'll be sure to keep the list posted when any of this changes! Jordan > On Oct 10, 2016, at 10:48, Kostiantyn Koval via swift-dev > <[email protected]> wrote: > > Hi Will > > Thanks for your great work on arm support. Wouldn't it be better if ARM > support was added directly to the Apple swift repo. > I'm not sure if it's currently possible and what technical challenges we > would need to solve to achieve it, i just wold like to know if it has been > discussed with swift team? > > - Kostiantyn > >> On 10 Oct 2016, at 18:30, william via swift-dev <[email protected] >> <mailto:[email protected]>> wrote: >> >> Hi Ron, >> >> As the unofficial maintainer of Swift on Arm, I can say with confidence that >> there is no official anything about Swift on Linux/ARM. :) >> >> That said, Swift works and builds fantastically well on the TK1 (which I use >> as my primary development platform). >> >> Also, yes, all official Swift platforms are 64-bit, and that causes some >> issues occasionally in user code and libraries when people fail to consider >> 32-bit systems. Swift and it's libraries, however, all work with 32-bit >> just fine. Any issues I've hit in other places have been pretty trivial. >> >> I have spent some time in the past on the Nvidia TX1, with 64-bit userspace, >> and I did get swift somewhere resembling a working state, but it was a >> little flaky in some parts. >> >> Finally, there is a swift-arm github organization with a set of repos that >> lag considerably from the mainline, but represent a stable port to arm. >> It's currently at the Swift 3.0 release. Additionally, there is a swift-arm >> slack team that you are welcome to join: >> >> http://dev.iachieved.it:9909 <http://dev.iachieved.it:9909/> >> >> cheers, >> - Will >> >>> On Oct 10, 2016, at 8:54 AM, Ron Olson via swift-dev <[email protected] >>> <mailto:[email protected]>> wrote: >>> >>> Hi all- >>> >>> Is there any "official" place to check what the state of Swift on Linux/ARM >>> is? Specifically, what HW platforms/distro combinations have working >>> binaries? I've seen blogs about getting it compiled and working on >>> Raspberry PIs, but they seem to have caveats as well as general surprise >>> they got it to work at all. >>> >>> I'm trying to compile Swift on an Nvidia TK1 board, which is an arm7+gpu >>> soc running 32-bit Ubuntu 14, and before I delve too deeply into it >>> (getting some linker errors), I'm wondering if I should bother; I've read >>> that Swift is for 64-bit processors only, but then I read about getting it >>> working on a Raspi where no 64-bit distro is available, AFAIK, so hence my >>> confusion about what 'works' and what doesn't. >>> >>> Thanks for any info, >>> >>> Ron >>> _______________________________________________ >>> swift-dev mailing list >>> [email protected] <mailto:[email protected]> >>> https://lists.swift.org/mailman/listinfo/swift-dev >>> <https://lists.swift.org/mailman/listinfo/swift-dev> >> >> _______________________________________________ >> swift-dev mailing list >> [email protected] <mailto:[email protected]> >> https://lists.swift.org/mailman/listinfo/swift-dev > > _______________________________________________ > swift-dev mailing list > [email protected] > https://lists.swift.org/mailman/listinfo/swift-dev
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