"I wonder if we’re pushing down the road of convenience at the expense of 
truth. The if/guard let syntax is clear that you’re getting a separate 
reference or copy, but what you’re suggesting is hiding the reality from the 
user for what I see as relatively little convenience."

It just might be me trying to avoid using !, and especially avoid implicit 
unwrapped options.  While there is nothing wrong with the following code it 
makes me very uncomfortable from a defensive programming point of view:

        today = today ?? NSDate()
        let timeInterval = today!.timeIntervalSinceNow

Some developer coming along and changing the code could easily introduce a 
crash, such as by removing the default value.  In the above example, such a 
change wouldn’t introduce a compiler warning/error and the bug might not reveal 
itself until a much later.

Also using if-let or guard also doesn’t seem right, in this case, as it should 
never fail:

   today = today ?? NSDate()   // self.today changed!
   if let today = today {
      let timeInterval: NSTimeInterval = today!.timeIntervalSinceNow
   } else {
      assertFailure()
   }

Same issue with guard:

   today = today ?? NSDate()   // self.today changed!
   guard let today = today else {
      assertFailure()
      return //  that should never happen
   }
   let timeInterval: NSTimeInterval = today!.timeIntervalSinceNow

This introduces code that just gets in the way of the code’s meaning for cases 
that should never happen.  Yuck, there has to be a better way!

- Tod



From: 
<swift-evolution-boun...@swift.org<mailto:swift-evolution-boun...@swift.org>> 
on behalf of Rod Brown via swift-evolution 
<swift-evolution@swift.org<mailto:swift-evolution@swift.org>>
Reply-To: Rod Brown <rodney.bro...@icloud.com<mailto:rodney.bro...@icloud.com>>
Date: Sunday, May 1, 2016 at 1:25 AM
To: David Sweeris <daveswee...@mac.com<mailto:daveswee...@mac.com>>
Cc: Erica Sadun via swift-evolution 
<swift-evolution@swift.org<mailto:swift-evolution@swift.org>>
Subject: Re: [swift-evolution] Auto Unwrapping Of Optionals


On 1 May 2016, at 3:00 PM, David Sweeris 
<daveswee...@mac.com<mailto:daveswee...@mac.com>> wrote:

On Apr 30, 2016, at 5:42 PM, Rod Brown 
<rodney.bro...@icloud.com<mailto:rodney.bro...@icloud.com>> wrote:

Re-sent for Swift Evolution. Response at end.

On 1 May 2016, at 6:31 AM, David Sweeris 
<daveswee...@mac.com<mailto:daveswee...@mac.com>> wrote:
I think your idea makes a lot more sense in respect to ensuring we don't have 
as much magic.

That said, I still wonder about the implications for thread safety etc. While 
it isn't a focus of Swift 3, it's something to think about whether this 
promotes a paradigm that cannot be supported in a threaded environment, 
specifically accessing properties.

The if-let paradigm is a lot stronger for this set of actions. It gains a 
separate reference or copy to the internal value, and allows you to action it 
safely. Should the property change in the meantime, it isn't relevant, because 
you have you own reference/copy, and then you have the right to re-set the 
property as required.

This, however, would theoretically add in an invisible ! for you. This leaves 
you unable to handle the situation should the variable have been changed by 
another thread between your check and your subsequent action.

Unless I'm missing something, I worry about the behaviour of such a "feature" 
in a multithreaded environment. I think the previous "inout" idea actually held 
a lot more weight in this regard - at least then you can act on the copy, and 
have the change propagate to the main declaration, and overwrite any changes 
made on another thread.

I think it would have the same resiliency as if-let, since I was envisioning 
this to just be syntactic sugar for a switch statement. That is, this:
if foo is .Result { //`foo` refers to foo's associated or raw value within the 
following code block
    //code block
}
would get rewritten to this, for enums with associated values:
switchfoo {
case .Result(let foo): //we get a local copy of `foo` (the associated value) 
for the following code block
    //code block
default: break
}
or this, for enums with raw values:
switchfoo {
case .Result:
    let _foo = foo.rawValue //the compiler substitutes `_foo` for `foo`
    //code block
default: break
}

There’d have to be some more auto-generated code to copy assigned values back 
into the original `foo`, but I don’t think it’d be hard to do.

- Dave Sweeris


Ah yes, that makes sense. So how do you see the compiler dealing with the 
assignment/access problem on structs? If you assign to foo, the compiler 
assigns to both “_foo” and “foo”?

I wonder if we’re pushing down the road of convenience at the expense of truth. 
The if/guard let syntax is clear that you’re getting a separate reference or 
copy, but what you’re suggesting is hiding the reality from the user for what I 
see as relatively little convenience.

This is not to say I don’t see the problem, or the convenience… I just wonder 
if this might be going a little too far.

- Rod

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