I think everyone possibly has different definitions of what ‘Swift-native 
rethinking’ could involve? My thoughts are, the Swift standard library is a 
base library of types and algorithms. There’s then a sister library that has 
serialisation, file reading and writing, and HTTP networking, dates, and more. 
At the moment that library is Foundation.

I think a good rule for Swift 3 has been, if some feature wasn’t already in, 
would it be added now if freshly proposed? Is it too far to ask what would a 
fresh take on Foundation look like?

There are certain things with Foundation that make it feel outdated or possibly 
less Swift-like:
- File references/paths are currently a part of NSURL. While this is 10 times 
better than the old NSString API, isn’t it still a bit odd, and a bit 
unfortunate to be bringing forward to Linux? There are a whole set of APIs of 
NSURL that only apply to files, and other another set that only apply to actual 
RFC 2396 URLs. Plus you have the NSFileManager APIs and the NSURLSession APIs, 
one for files and one for web URLs, and they both use the same type.
- Why does the library Alamofire have 16,000 stars given that it uses the 
relatively new API NSURLSession? Would a Swift Foundation aim to get a similar 
API?
- NSTask I think is a reasonable Objective-C API, but nowadays is verbose and 
throws exceptions: https://www.shinobicontrols.com/blog/scripting-in-swift 
<https://www.shinobicontrols.com/blog/scripting-in-swift>
- NSUserDefaults is designed to write to file storage by a single client as far 
as I know. i.e. would it be appropriate for a web server?
- Foundation is originally designed in a time before closures and before GCD. 
It’s had some additions to work those features in, but they don’t feel like 
Foundation has been based upon them.
- Having two types, the [NS]OutputStream class, and the OutputStreamable 
protocol, but they seemingly have nothing to do with each other? Why the 
designs of one or both change so that NSOutputStream could conform to 
OutputStreamable?
- APIs such as NSOperation that rely on key value coding and observation.
- NSOperationQueue, which back in its day added a nice Objective-C API over 
dispatch queues, but today could probably be achieved by use of protocol 
extensions and a smaller class that complement GCD?
- NSSortDescriptor, designed using key value coding.

Matthew Johnson raised the possibility of a “split between those who favor 
various libraries”. I take your point that “We are trying to avoid exactly the 
split you are concerned about.”

I think it is worth listing what Swift-native thinking includes. Here are my 
ideas based on what I’ve seen from the standard library and the community:
- Modular protocol oriented design
- Small focused APIs
- Elegant use of closures
- Explicit rejection of old conventions in order to find the best possible API
- Value types of course, which we have coming thanks to the effort here
- Ability to design with ‘micro’ value types, where objects would have been 
cumbersome or inefficient in Objective-C.

I have a feeling that for developers who start by learn Swift conventions and 
who know have exposure to other libraries and frameworks, that Foundation will 
feel a bit foreign to them. I feel there will be a split between library 
choices, as people go for something with more focused APIs that take advantage 
of Swift more. Is the plan for Foundation to still be a core part of Swift in 
the next 5+ years?

Foundation is a great API for the tools they had available with Objective-C and 
thoughtful naming and design. I feel if someone were to design an API given the 
current tools we have now, it would be very different.

I think modernising Foundation for Swift is a worthy effort, but seemingly 
making it the defacto sister library to the standard library feels a bit odd.


> On 8 May 2016, at 2:53 AM, Tony Parker via swift-evolution 
> <swift-evolution@swift.org> wrote:
> 
>> 
>> On May 7, 2016, at 6:06 AM, Jonathan Hull <jh...@gbis.com 
>> <mailto:jh...@gbis.com>> wrote:
>> 
>> -1 on this as well.  How much does dropping NS really help things anyway?  
>> 
>> All it does is force everyone to learn which things still have NS and which 
>> don’t.  It also makes things much more difficult to search for… searching 
>> for NS_ gives the results you want quickly vs searching for anything in 
>> Swift foundation (e.g. Array -- which gives you a mixture of other 
>> programming languages and Taylor Swift gossip).
>> 
>> My proposal would be to keep NS for everything and then slowing making 
>> versions without the prefix, either by rewriting them to be better in Swift 
>> or simply aliasing the NS version.  Once you have critical mass for useful 
>> things (around Swift 5~6), you can separate all the NSStuff out into their 
>> own NSFoundation which would be used only for backwards compatibility.
>> 
>> To the inevitable question: Wont having NS and Non-NS versions be confusing 
>> (especially if some are just aliases)?  My answer is that it is less 
>> confusing than this proposal. There is a simple rule: Things without NS are 
>> always the new and preferred methods. Things with NS are there for 
>> compatibility and will continue to work the way they do in ObjectiveC (even 
>> if you have to import “NSFoundation” to get them instead of just 
>> “Foundation")
>> 
> 
> I think that this approach ends up with confusion as well. Maybe we end up 
> with UserDefaults and NSUserDefaults? One is written in Swift and other is 
> not, but what difference would that make to the caller? Swift itself is not 
> written completely in Swift. Instead, let’s have one UserDefaults that has an 
> API appropriate for Swift. You’ve seen some of that already with changes to 
> the names of its methods 
> (https://github.com/apple/swift/blob/master/apinotes/Foundation.apinotes#L575 
> <https://github.com/apple/swift/blob/master/apinotes/Foundation.apinotes#L575>
>  as one example, which takes advantage of overloading to simplify the API).
> 
>> Side Note: I would also REALLY like to see a swift native improvement on 
>> NSAttributedString with native literal support.
> 
> NSAttributedString was part of the value types proposal at the beginning but 
> deferred for a few practical reasons. One reason is that I want additional 
> existential support in the language first. AttributedString has the concept 
> of a “longest effective run”, which is calculated by checking for equality 
> between attributes. Attributed string should allow for 
> AnyEquatableAndCopyable members of its attribute dictionary. A second problem 
> is that the entire Cocoa text system (and hundreds of higher level APIs) are 
> based on top of the NSString Index concept, which is hidden behind the 
> unicodeScalar view of Swift.String. I would like a more unified story of how 
> these two can interoperate before we revamp the base type.
> 
> Both of these are solvable, but they require time to collaborate between 
> teams to decide what the right platform-wide approach is. We’ll do it, but it 
> will not happen immediately.
> 
>> 
>>> There’s no question that we can improve Coding for Swift. I have actually 
>>> explored this area quite a bit although I don’t have anything planned for 
>>> Swift 3 at this time.
>>> 
>>> The general point is though, that we can do it by extending Foundation in 
>>> that direction over time. In fact, keyed archiving is the perfect example 
>>> of how we were able to do just that in the past in Objective-C. NSArchiver 
>>> already existed and served a particular purpose, so we extended the concept 
>>> into NSKeyedArchiver using the facilities available to us at the time.
>> I would be curious to hear about your explorations (either in another thread 
>> or offlist)
>> 
>> I have written a couple of experimental versions of an improved Coding 
>> system for Swift.  The key idea is to use closures to allow coding of 
>> arbitrarily complex nested types (e.g an array of tuples of Dictionaries: 
>> [(String, [String:Int])] ).  It works pretty well, but unfortunately 
>> currently taxes the compiler to the point where it randomly crashes during 
>> compilation.  I am waiting for the new generics stuff to come online before 
>> I explore further, since I believe that will dramatically simplify the code.
>> 
>> The other idea which I would like to see replicated is that it codes to an 
>> intermediate format which can then be transformed to/from binary data, XML, 
>> BSON (JSON + some representation for Binary Data) or some other format...
>> 
>> It also interoperates very well with existing NSCoding classes, which is an 
>> important feature.
>> 
>> Thanks,
>> Jon
> 
> One thing to think about here is what the role of NSCoding is in the first 
> place. It was designed to support archiving of UI objects to nib files. It 
> has been pressed into service for all kinds of other interesting tasks since; 
> UI state restoration, document formats, and IPC wire protocol, to name a few. 
> It may be worthwhile to decide if these are really all the same use case or 
> not. I’m honestly not sure yet. Some of these are very focused on dynamic 
> behavior (that is, the object graph is not known in advance). For some, 
> custom object types are really important (NSXPC takes full advantage of this, 
> and is basically its reason for existence over the raw libxpc API). For 
> others it is not (a raw document file of one million double values). Some of 
> these have different performance requirements than others (archiving fast is 
> important to IPC but unarchiving fast is important to loading nib files). 
> 
> - Tony
> 
> 
> 
> 
> 
> 
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