Thank you, Brent. But for me you just described a serialization to/from string ;)

So, using your example, if I have

struct A: CustomStringConvertible {
    var a = 0, b = 0
    var description: String { return "a:\(a) b:\(b)" }
}

and I want to use it in your code. Will I be able to do this?
For example, I'm ok to give it 'lossless' representation as "\(a)/\(b)" (i.e. 1/2 for example) and provide init() for string of such format.

I.e. it seems like I just should create extension and conform to LosslessStringConvertible, but as I understand I can't, as I need not only introduce an init(:String), but modify `description` property ?
I.e. assume you have no rights or don't want to modify the A type itself.

This is why I don't understand why we should have the same .description for this LosslessStringConvertible(i.e. if it will be .loslessDescription - no problems).
Most likely I don't understand something.

Also there is a question regarding your example: what to do with Double type? We can have some configuration items of Double type, but how to use this LosslessStringConvertible here?

On 31.05.2016 0:22, Brent Royal-Gordon wrote:
I can't understand this. For me ValuePreservingStringConvertible usually will 
be different than CustomStringConvertible. Can't I want to have some string 
view of my struct to present data(also in UI) *and* value preserving string 
value for the same struct?
So my .description will show something like "12.345-6.78" and value preserving string 
will contain something like "19083749347923847293487293483" to encode the data of the 
struct. No?

Rather than thinking of LosslessStringConvertible as a protocol for serializing 
data into a string, think of it as a protocol for those cases where the 
human-readable description is also parseable and can be used to completely 
recreate the instance. It's something you would use for things like 
command-line arguments, environment variables, interactive command-line 
programs, and configuration files that you expect humans to read and write by 
hand.

        func prompt<T: LosslessStringConvertible>(for field: String, of type: 
T.Type) -> T {
                while true {
                        print("What's your \(field)?")
                        
                        let line = readline()
                        
                        if      !line.isEmpty
                                let value = T(line) {           // how the hell 
do you indent this stupid syntax?
                                return value
                        }
                }
        }
        
        let name = prompt(for: "name", of: String)
        let age = prompt(for: "age", of: Int)
                
        let answer = age < 13 ? " not" : ""
        print("\(name), you are\(answer) too old to have a favorite color.")

In other words, write the `description` first, and then decide if you can write 
a good `init(_ description:)` to match it.

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