I agree, precedence should be left for math operations that are known by all. 
Since this is not a normal operation, it should be left up to the developer to 
tell the computer what to do. The computer should not assume for you how to 
handle complex operations next to a nil coalescing operator.

I am intrigued with the idea of explaining to the developer what the order of 
their current code will run. Almost like a hint or warning. If there was a 
feature in Xcode that explained the order of operations for a given line of 
code, this would help the developer choose where to put parenthesis. But, I 
don’t believe we should suggest where the parenthesis go (this becomes another 
assumption on how they want their code to be). Misaligned assumptions can 
frustrate the developer and slow down their coding or confuse them more.

What does everyone think about adding a visual explanation with the order of 
operations in a formula.

Example:

var a = b + c * d / e

Visual Hint (maybe popup like Quick Help or something simpler)

var a = (b + ((c * d) / e))

Or

var x = c * d
var y = x / e
var z = b + y

Some way to quickly represent the order to inform a developer of the current 
order. 

I believe there needs to be more communication between the developer and the 
computer. An open dialog about what the developer is trying to tell the 
computer to do. If the computer says “this is what I think you are telling me 
to do”, the developer then can decide if they wrote the correct line of code.

Thanks,
Jo

> On Jun 15, 2016, at 4:31 AM, Haravikk via swift-evolution 
> <swift-evolution@swift.org> wrote:
> 
> 
>> On 15 Jun 2016, at 00:21, Xiaodi Wu via swift-evolution 
>> <swift-evolution@swift.org> wrote:
>> I don't know that it's feasible to warn on every use of operators with mixed 
>> precedence. Doing so would effectively do away with the concept of 
>> precedence at all, since everything would have to be grouped by parentheses 
>> in order to avoid warnings. (The core team has been pretty clear that there 
>> will be no 'optional' warnings, and in certain organizations warnings are 
>> regarded as errors.)
> 
> Personally I’m against precedence entirely, as I’m terrible at remembering 
> the order and even if I could I’d still see myself making tons of mistakes, 
> as a result I use parenthesis in all but the simplest statements just to be 
> absolutely clear. The problem with precedence is that while it lets the 
> compiler choose a logical order to process expressions, you can never be sure 
> that it’s actually the order the user intended.
> 
> Still, I may be in the minority, not sure, maybe other people are happier 
> with math operator precedence than I am. However, I think that effectively 
> forcing parenthesis on ?? and ?: may be okay; most of the time these are used 
> in simple, non-ambiguous cases (either on their own, or with an assignment), 
> so parenthesis shouldn’t be needed, but anywhere they’re within larger 
> statements I think it makes sense to encourage parenthesis use so the 
> compiler can be certain it isn’t guessing at your meaning. I mean it’s kind 
> of like forcing a defensive coding style, but that’s not necessarily a bad 
> thing; I’ve learned from experience that I suck at operator precedence and 
> instead of wasting time looking it up to be sure, hurling a bunch of 
> parenthesis in place not only clarifies my intent, but avoids the problem 
> entirely, I wish more people would do it, as I still run into cases in other 
> people’s code where it takes some time to figure out meaning (usually because 
> these operator precedence obsessed monsters don’t leave comments either ;)
> 
> Increasing the precedence won’t help IMO, as it remains just as possible for 
> a user to make a mistake, plus we run the risk of changing the result of 
> currently correct code that works fine with the current precedence but will 
> suddenly give different results if evaluated sooner.
> 
> So yeah, I think recommending parenthesis is a good compromise, and good 
> style to encourage when using these operators in more complex cases, not just 
> for avoiding mistakes but also to make the code more readable for others.
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