> On Jun 24, 2016, at 9:00 PM, Xiaodi Wu via swift-evolution 
> <swift-evolution@swift.org> wrote:
> 
> On Fri, Jun 24, 2016 at 1:56 PM, Sean Heber <s...@fifthace.com 
> <mailto:s...@fifthace.com>> wrote:
> > On Jun 24, 2016, at 1:30 PM, Xiaodi Wu via swift-evolution 
> > <swift-evolution@swift.org <mailto:swift-evolution@swift.org>> wrote:
> >
> > On Fri, Jun 24, 2016 at 6:37 AM, William Shipley <w...@mac.com 
> > <mailto:w...@mac.com>> wrote:
> > On Jun 23, 2016, at 11:04 PM, Xiaodi Wu <xiaodi...@gmail.com 
> > <mailto:xiaodi...@gmail.com>> wrote:
> >>
> >> Not a practitioner of 80-character line limits, I take it?
> >
> > I don’t understand why anyone wouldn’t just let Xcode do the wrapping for 
> > most cases. I’ll add newlines if I think it adds to clarity, but in general 
> > I don’t want to code like i’m still on a Wyse WY-50.
> >
> > Of course, to each their own style--I certainly wouldn't want Swift to 
> > force everyone to write lines of certain lengths. But 80-character lines is 
> > a common style, and I would say that a corollary of "to each their own" is 
> > that Swift's grammar should be usable and useful whether or not you adhere 
> > to such style choices.
> 
> I honestly don’t believe that this a common style in the Cocoa community.
> 
> We're talking about the Swift community here, and Swift stdlib would be a 
> good starting point as to what is a common or at least accepted style; it 
> uses 80-character lines.

While it does, it makes sense only for readability purposes of the 
documentation. For example, I see absolute no reason why to split 
https://github.com/apple/swift/blob/master/stdlib/public/core/StringBuffer.swift#L233
 
<https://github.com/apple/swift/blob/master/stdlib/public/core/StringBuffer.swift#L233>
 into two lines.

It makes the code less readable.

80-char style made sense in C, where everything is pretty much top-level. But 
given that you declare a class, within which you declare another class, within 
which you declare methods, the first level of the method indentation is at 
level 3, which given 4 spaces per tab gives you 12 characters already. Adding a 
few levels (for-cycle + an if statement within the for cycle) gives you 20 
characters of just whitespace (1/4 of the allocated 80 chars per line).

Which is why I don't believe this code style is valid in a modern language. My 
personal guess is that it should be upped to e.g. 160 chars per line - that 
kind of makes sense. There is no particular reason other than historic why 
we're still using 80 chars per line.

>  
> I’m not a member of the “old guard” having only come into this world 10 years 
> ago with the iPhone, but just take a look at this delegate method in 
> Objective-C:
> 
> - (void)locationManager:(CLLocationManager *)manager 
> rangingBeaconsDidFailForRegion:(CLBeaconRegion *)region withError:(NSError 
> *)error;
> 
> That’s well over 80 characters all by itself. This fits on my screen in a 
> single line - and I work on a 15” MBP with room for my dock always visible on 
> the side along with Xcode’s sidebar open! On a typical desktop-sized screen, 
> 80-col lines must be comically short.
> 
> I don’t know why it should be assumed that people are adhering to a so-called 
> standard that dates back to terminal screens that didn’t have color.
> 
> 
> > If the chief advantage of `where` is that it (quoting someone above) allows 
> > one to "understand as much as possible about the control flow of the loop 
> > from a single line of code," then we ought perhaps to question its 
> > appropriateness when the majority of its benefits [by which I mean, based 
> > on your examples and Sean's, more than half of the instances in which it is 
> > used] cannot be realized in a very common coding style.
> 
> Again, I dispute the idea (having no data but my own :P) that 80-col limits 
> are common in this community.
> 
> l8r
> Sean
> 
> 
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