I'd like to inquire as to what the Swift team thoughts on Go's concurrency 
model are?  I'm not referring to convenience of the 'go' keyword and nor am I 
referring to how the language handles Channels, both of which being what most 
folks associate with it.  Rather, I'd like to ask about the language's use of 
Green Threads and how the runtime handles the heavy lifting of multiplexing and 
scheduling them.  What are some of the strengths and weaknesses the Swift team 
sees to Go's approach?

Dan

(DISCLAIMER: I'm posting this for academic reasons, not as a pitch.  While the 
Swift team's responses may inform opinions on the matter, I do not want this to 
turn into a 'this is how I think Swift should do concurrency' debate.  That 
discussion will come when it comes.)
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