Howdy,
        I love it!  The “do" blocks never did “feel” like Swift.  I can see how 
both would be useful.
        I like to use as many conditionals in a single guard statement as I can 
get away with, so I was concerned that guard/catch would need to interoperate 
with guard/else.  However, I am fairly convinced that, at least for now, having 
to choose between guard /catch and guard /else is not that much of a problem.  
guard/catch appears optimized for the simple-call case, where there is a single 
throwing expression, so the code can handle its specific error/s more 
precisely.  When catching anything in a batch is the goal, then a do block is 
probably fine.
-Ben

> On Jul 5, 2017, at 1:30 PM, Soroush Khanlou via swift-evolution 
> <swift-evolution@swift.org> wrote:
> 
> I’d like to propose a guard/catch construct to the language. It would allow 
> code to use throwing functions and handle errors fully, without straying from 
> a happy path. do/catch can be a bit heavy-handed sometimes, and it would be 
> nice to be able to handle throwing functions without committing to all the 
> nesting and ceremony of do/catch.
> 
> Full proposal, which discusses all the corner cases and alternatives:
> https://gist.github.com/khanlou/8bd9c6f46e2b3d94f0e9f037c775f5b9 
> <https://gist.github.com/khanlou/8bd9c6f46e2b3d94f0e9f037c775f5b9>
> 
> Looking forward to feedback!
> 
> Soroush
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