I'm using the most recent cmake. I also blew away the lldb directory and tried to rebuild but still ended up with "error: unknown setting: cmark-cmake-options" when building desktop :(
On Wed, Oct 5, 2016 at 2:48 PM, Todd Fiala <[email protected]> wrote: > > On Oct 5, 2016, at 2:36 PM, Rex Fenley <[email protected]> wrote: > > Hey Todd, thanks for the info! > > I was attempting to build from the LLDM scheme. The only errors were the > two I provided, I'll post more information at the bottom. When trying the > "desktop" scheme I get the following: > > > Okay - switch to the desktop scheme; otherwise, you’ll be missing some > components. (That is not particularly well documented - the LLDB scheme is > literally for the LLDB.framework, but not everything). > > "debugserver" isn't code signed but requires entitlements. It is not > possible to add entitlements to a binary without signing it. > > > You have a couple options there. > > 1. If you follow the docs in lldb/docs/code-signing.txt, your debugserver > will be usable regardless of that message. > > 2. [Preferred] Alternatively, you can set the Xcode build variable > DEBUGSERVER_USE_FROM_SYSTEM=1, either via an xcodebuild command line, or by > setting it directly in your Xcode settings. It’s not enough for it to be > an environment variable set. If you go with this, the debugserver will be > copied from your Xcode into the built LLDB, which will then be an official > Apple-signed debugserver. Unless you are changing debugserver, that is > generally the way to go. A fair amount of the Swift CI runs in this > configuration. (Although not everything, as we really do change > debugserver and want to test those changes.) > > The xcodebuild line with that set would be: > $ cd your/lldb/source/root > $ xcodebuild -scheme desktop DEBUGSERVER_USE_FROM_SYSTEM=1 > > Let me know if that gets you further. > > > I don't know if syncing is the issue, I simply git cloned swift-lldb from > github and went to the tag "*swift-3.0-RELEASE"* and built. > > more info from LLDB scheme errors: > > bootstrapping ninja... > > warning: A compatible version of re2c (>= 0.11.3) was not found; changes > to src/*.in.cc will not affect your build. > > wrote build.ninja. > > bootstrap complete. rebuilding... > > + popd > > + env > HOST_VARIABLE_macosx_x86_64__SWIFT_BENCHMARK_TARGETS=swift-benchmark-macosx-x86_64 > HOST_VARIABLE_macosx_x86_64__SWIFT_RUN_BENCHMARK_TARGETS= > check-swift-benchmark-macosx-x86_64 > 'HOST_VARIABLE_macosx_x86_64__SWIFT_SDKS=IOS > IOS_SIMULATOR OSX TVOS TVOS_SIMULATOR WATCHOS WATCHOS_SIMULATOR' > HOST_VARIABLE_macosx_x86_64__SWIFT_STDLIB_TARGETS=swift-test-stdlib-macosx-x86_64 > HOST_VARIABLE_macosx_x86_64__SWIFT_TEST_TARGETS= caffeinate > /Users/Rex/Documents/projects/swift-lldb/swift/utils/build-script-impl > --workspace /Users/Rex/Documents/projects/swift-lldb --build-dir > /Users/Rex/Documents/projects/swift-lldb/llvm-build/Ninja-RelWithDebInfoAssert > --install-prefix > /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr > --host-target macosx-x86_64 --stdlib-deployment-targets 'macosx-x86_64 > iphonesimulator-i386 iphonesimulator-x86_64 appletvsimulator-x86_64 > watchsimulator-i386 iphoneos-armv7 iphoneos-armv7s iphoneos-arm64 > appletvos-arm64 watchos-armv7k' --host-cc /Applications/Xcode.app/ > Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/clang > --host-cxx /Applications/Xcode.app/Contents/Developer/Toolchains/ > XcodeDefault.xctoolchain/usr/bin/clang++ --darwin-xcrun-toolchain default > --darwin-deployment-version-osx=10.9 --darwin-deployment-version-ios=7.0 > --darwin-deployment-version-tvos=9.0 --darwin-deployment-version-watchos=2.0 > --cmake /usr/local/bin/cmake --cmark-build-type RelWithDebInfo > --llvm-build-type RelWithDebInfo --swift-build-type RelWithDebInfo > --swift-stdlib-build-type RelWithDebInfo --lldb-build-type RelWithDebInfo > --foundation-build-type RelWithDebInfo --libdispatch-build-type > RelWithDebInfo --xctest-build-type RelWithDebInfo --swift-enable-assertions > true --swift-stdlib-enable-assertions true --swift-analyze-code-coverage > false --cmake-generator Ninja --build-jobs 8 '--common-cmake-options=-G > Ninja -DCMAKE_C_COMPILER:PATH=/Applications/Xcode.app/ > Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/clang > -DCMAKE_CXX_COMPILER:PATH=/Applications/Xcode.app/ > Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/clang++ > -DCMAKE_MAKE_PROGRAM=/Users/Rex/Documents/projects/swift- > lldb/llvm-build/Ninja-RelWithDebInfoAssert/ninja-build/ninja' > --build-args=-j8 --cmark-cmake-options= > '--llvm-cmake-options=-DLLVM_ENABLE_ASSERTIONS=TRUE > -DLLVM_TARGETS_TO_BUILD=X86;ARM;AArch64;PowerPC;SystemZ' > --swift-cmake-options= --build-stdlib-deployment-targets all > --ninja-bin=/Users/Rex/Documents/projects/swift-lldb/llvm-build/Ninja- > RelWithDebInfoAssert/ninja-build/ninja --skip-build-benchmarks > --skip-build-foundation --skip-build-xctest --skip-build-lldb > --skip-build-llbuild --skip-build-libdispatch --skip-build-swiftpm > --skip-build-playgroundlogger --skip-build-playgroundsupport > --build-swift-dynamic-stdlib --build-swift-dynamic-sdk-overlay > --skip-build-ios-device --skip-build-ios-simulator --skip-build-tvos-device > --skip-build-tvos-simulator --skip-build-watchos-device > --skip-build-watchos-simulator --skip-build-android --skip-test-swift > --skip-test-cmark --skip-test-lldb --skip-test-llbuild --skip-test-swiftpm > --skip-test-xctest --skip-test-foundation --skip-test-libdispatch > --skip-test-playgroundlogger --skip-test-playgroundsupport > --skip-test-linux --skip-test-freebsd --skip-test-cygwin --skip-test-osx > --skip-test-ios-host --skip-test-ios-simulator --skip-test-tvos-host > --skip-test-tvos-simulator --skip-test-watchos-host > --skip-test-watchos-simulator --skip-test-android-host > --skip-test-benchmarks --skip-test-optimized --android-deploy-device-path > /data/local/tmp --toolchain-prefix /Applications/Xcode.app/ > Contents/Developer/Toolchains/XcodeDefault.xctoolchain > --install-destdir=/Users/Rex/Documents/projects/swift-lldb/ > llvm-build/ReleaseAssert/swift-macosx-x86_64 --llvm-lit-args=-sv > > error: unknown setting: cmark-cmake-options > > > Two more things to check. > > 1. Are you using a very recent version of cmake? I’d suggest going with > the latest one available (should be at least 3.6.x). > > 2. Blow away your lldb/llvm-build directory. You may have a stale cmake > setup. We’ve had a few usage issues with cmake where our build isn’t > properly handling modifications to the cmake files in a stable way. The > net result is you can get cmake ninja setups that get confused. > > Otherwise, you may need to ping the swift-dev list, since this is a > failure in the LLVM/clang/Swift build step as built with build-script from > Swift. > > All the same, let me know if you get further with any of these. > > -Todd > > > On Wed, Oct 5, 2016 at 1:58 PM, Todd Fiala <[email protected]> wrote: > >> >> On Oct 5, 2016, at 1:50 PM, Todd Fiala <[email protected]> wrote: >> >> >> On Oct 5, 2016, at 1:41 PM, Rex Fenley via swift-lldb-dev < >> [email protected]> wrote: >> >> Hey swift lldb team! >> >> I tried building the LLDB target from within Xcode. However, I get the >> following error during compilation: >> >> subprocess.CalledProcessError: Command '['python', >> '/Users/Rex/Documents/projects/swift-lldb/llvm/tools/swift/utils/build-script', >> '--preset=LLDB_Swift_ReleaseAssert', 'swift_install_destdir=/Users/ >> Rex/Documents/projects/swift-lldb/llvm-build/ReleaseAssert/swift-macosx-x86_64']' >> returned non-zero exit status 1 >> >> >> That message indicates that the LLVM/clang/Swift build portion of the >> Xcode-driven build failed. There should be actual failure content from >> build-script somewhere above the ‘exit status 1’ portion. You might need >> to go to your build log (the Report Navigator, right-most >> speech-bubble-like icon from the left pane of Xcode). There should be a >> build log that details everything the Xcode build did, of which running the >> build-script is one stage. >> >> Just to verify, what Xcode scheme and/or configuration are you building? >> It should be the ‘desktop’ scheme, which will default to the DebugClang (or >> maybe Debug) configuration. >> >> >> The other thing that might be the issue may be the state of the llvm, >> clang, swift and cmark repositories. If your original check-out was via >> lldb, then it will automatically do a git clone of the relevant dependent >> projects for you. However, it will not update them. So, if you allowed >> the lldb build to sync those, then did a refresh of lldb much later, and >> didn’t manually update the llvm, clang, swift or cmark directory, you will >> have an out-of-sync composite source tree. >> >> For the Xcode-driven build, the source layout looks like: >> lldb/ >> lldb/llvm >> lldb/llvm/tools/clang >> lldb/llvm/tools/cmark >> lldb/llvm/tools/swift >> >> There will be symlinks in the lldb/ directory to the clang and swift >> directories. >> >> You’ll want to make sure you update all of those at roughly the same >> time. That might be a good place to start if this sounds like it might be >> your scenario. >> >> And much further up I see >> >> warning: A compatible version of re2c (>= 0.11.3) was not found; changes >> to src/*.in.cc will not affect your build. >> >> and >> >> error: unknown setting: cmark-cmake-options >> >> How may I fix this/these issues to build and run lldb from Xcode? >> >> Thanks :) >> >> -- >> Rex Fenley | IOS DEVELOPER >> >> Remind.com <https://www.remind.com/> | BLOG <http://blog.remind.com/> >> | FOLLOW US <https://twitter.com/remindhq> | LIKE US >> <https://www.facebook.com/remindhq> >> _______________________________________________ >> swift-lldb-dev mailing list >> [email protected] >> https://lists.swift.org/mailman/listinfo/swift-lldb-dev >> >> >> >> > > > -- > Rex Fenley | IOS DEVELOPER > > Remind.com <https://www.remind.com/> | BLOG <http://blog.remind.com/> | > FOLLOW US <https://twitter.com/remindhq> | LIKE US > <https://www.facebook.com/remindhq> > > > -- Rex Fenley | IOS DEVELOPER Remind.com <https://www.remind.com/> | BLOG <http://blog.remind.com/> | FOLLOW US <https://twitter.com/remindhq> | LIKE US <https://www.facebook.com/remindhq>
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