Thanks Dennis. Now I get it!
> On May 11, 2016, at 9:57 AM, Dennis Weissmann <[email protected]> > wrote: > > Huh! There’s a new overload for that initializer: > > <Screen Shot 2016-05-11 at 3.52.34 PM.png> > > The one that takes CGFloats is the one that was there before, but the one > taking Floats is new! > > You can work around like this: > > let color = UIColor(red: CGFloat(0.892), green: CGFloat(0.609), blue: > CGFloat(0.048), alpha: CGFloat(1.000)) > or > let color = UIColor(red: Float(0.892), green: Float(0.609), blue: > Float(0.048), alpha: Float(1.000)) > > - Dennis > >> On May 11, 2016, at 3:46 PM, Charles Lane via swift-users >> <[email protected] <mailto:[email protected]>> wrote: >> >> The following code worked fine in previous development snapshots but fails >> in the May 9, 2016 snapshot: >> >> let color = UIColor(red: 0.892, green: 0.609, blue: 0.048, alpha: >> 1.000) >> >> Does anyone know whether this is a bug or if the syntax changed? (Yes, I >> imported UIKit). Xcode gives an error of ‘Ambiguous use of >> init(red:green:blue:alpha:)’ >> >> >> _______________________________________________ >> swift-users mailing list >> [email protected] <mailto:[email protected]> >> https://lists.swift.org/mailman/listinfo/swift-users >
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