> On Dec 21, 2016, at 7:08 PM, Jun Zhang via swift-users > <swift-users@swift.org> wrote: > > Hi, everyone. > I think I found a swift 3 whole module optimization issue. The code below, > when building with release configuration and running on an iOS 10 real > device, will always causes a crash. > > import UIKit > class ViewController: UIViewController { > override func viewDidLoad() { > super.viewDidLoad() > // Do any additional setup after loading the view. > super.viewDidLoad() > > let orderby = "time" > let url = "http://www.sample.com/api/index.php?\(orderby)" > > Log("Request url: \(url)") > > if let url = URL(string: url) { > let request = URLRequest(url: url) > print(request) > } > } > override func didReceiveMemoryWarning() { > super.didReceiveMemoryWarning() > // Dispose of any resources that can be recreated. > } > > } > func Log(_ log: String) { > // NSLog("%@", log) > } > > You can see the attachment for more detail info. > Or if you use github, this is the repo: > https://github.com/zaczh/Swift3ClosureDemo > Swift3ClosureDemo-master.zip > Thanks for the report! Please file it on bugs.swift.org if you have a moment.
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