I can only fit one monitor in my dorm and it’s honestly tragic… On Tue, Mar 28, 2017 at 2:58 PM, David Sweeris <daveswee...@mac.com> wrote:
> > On Mar 28, 2017, at 1:58 AM, Rien via swift-build-dev < > swift-build-...@swift.org> wrote: > > I feel your pain ;-) > > Just embrace the dark side, it takes a little time to get used to, but > chances are you won’t regret it. > > Btw: I still do my development in Xcode, its just that using the SPM > (Swift Package Manager) and git from the command line gives a whole extra > dimension to my productivity. > > I use a large monitor and have two terminal windows open at all times on > the left side, and Xcode open on the right. Two monitors would be even > better (I think). > > > Since you mentioned it… :-D > > Using two monitors is a whole new world, and I cannot recommend it highly > enough. Three is an improvement over two, but not by nearly the same margin > as two is to one. Four is, well, I suppose better than leaving a monitor > laying around and not doing anything… I've tried stretching my Xcode window > really tall, but the bezels are too disruptive for me. I’ve heard more than > one person claim that 1x 21:9 monitor is just as good as 2x 16:9/16:10 > monitors (maybe better, because the two “screens” don’t have to be the same > size anymore), but I haven’t had a chance to try one out yet. > > Xcode is really amazing: when I regenerate the project in a terminal, > there is no need to close and reopen xcode. Xcode will collapse the > navigator, but otherwise it just refreshes with the new content. Its quite > neat to work this way. The only two drawbacks that I have detected so far > is that I need to “clean” more in Xcode, and that the old project settings > are overwritten, thus if you do a lot of tweaking of the build settings > this might not work out all that well. > > > Yeah, if Xcode were open-source, I’d be working on SwiftPM integration. > Hmm… Maybe SwiftPM can detect if a .xcodeproj file already exists and copy > any custom settings from there before writing the new one? That might not > be too hard, depending on how complicated those files are. > > - Dave Sweeris >
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