Hi everyone, Thought you’d like to know that Swift now has a native procedural noise generation library, which I released today at https://github.com/kelvin13/noise . The Noise library supports several types of gradient noise (“Perlin noise”), cell noise (“Worley noise” or “Voronoi noise”), poisson disk sampling, and fractal brownian motion, among other things. The library has no dependencies, and does not import Foundation, Darwin, or Glibc.
Documentation is available at https://github.com/kelvin13/noise/wiki . Feedback is welcome!
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