Hi Lin,

This is mostly a Java2D issue. So I suggest to post your question regarding the vertical retrace synchronization to the [email protected] instead.

On 4/11/2011 12:15 AM, ximalaya wrote:
We've tried JOGL(java over openGL, support vsync, GLCanvas is used), it
can fix image tearing issue. Howerver, there is issues to mix
lightweight(text as overlay on the image) and heavyweight(GLCanvas)
components. Latest openJDK ! 6/7 was used in our test.

What problems do you experience with mixing HW and LW components? Starting from 6u12 Java supports HW/LW mixing. Please find more information at:

http://java.sun.com/developer/technicalArticles/GUI/mixing_components/index.html

If you have any specific issues, please provide more details.

--
best regards,
Anthony

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