The fix looks good to me.

Thanks,
Alexandr.

On 6/22/2016 10:49 AM, Rajeev Chamyal wrote:

Hello Alexandr,

Thanks for the review. I have updated webrev as per comments.

http://cr.openjdk.java.net/~rchamyal/8147648/webrev.01/ <http://cr.openjdk.java.net/%7Erchamyal/8147648/webrev.01/>

Regards,

Rajeev Chamyal

*From:*Alexandr Scherbatiy
*Sent:* 21 June 2016 17:37
*To:* Rajeev Chamyal; Sergey Bylokhov; swing-dev@openjdk.java.net
*Subject:* Re: <Swing Dev>[9] Review Request JDK-8147648 [hidpi] multiresolution image: wrong resolution variant is used as icon in the Unity panel

On 6/21/2016 12:16 PM, Rajeev Chamyal wrote:

    Hello All,

    Please review the following webrev.

    Webrev: http://cr.openjdk.java.net/~rchamyal/8147648/webrev.00/
    <http://cr.openjdk.java.net/%7Erchamyal/8147648/webrev.00/>

    Bug: https://bugs.openjdk.java.net/browse/JDK-8147648

    Issue: Wrong resolution variant is used as icon in the Unity panel.

    Cause: The screen transforms are not applied to find the correct
    resolution variant image in current implementation.

    Fix: Applied the screen transforms to graphics object.


 222         int scaleX = (int)tx.getScaleX();
 223         int scaleY = (int)tx.getScaleY();
224 DataBufferInt buffer = new DataBufferInt(scaleX * width * scaleY * height);

The fix is in the shared code and the scale factor can have floating point value on Windows. (for example 1.5).
  It is better to round the final width and height after scaling them.

  Thanks,
  Alexandr.

    Regards,

    Rajeev Chamyal


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