Hello Alexandr,

 

Please review updated webrev.

http://cr.openjdk.java.net/~rchamyal/8159168/webrev.02/

 

Regards,

Rajeev Chamyal

 

From: Alexandr Scherbatiy 
Sent: 05 July 2016 11:38
To: Rajeev Chamyal; swing-dev@openjdk.java.net; Sergey Bylokhov
Subject: Re: <Swing Dev> Review Request JDK-8159168 [hidpi] Window.setShape() 
works incorrectly on HiDPI

 

On 7/5/2016 8:25 AM, Rajeev Chamyal wrote:



Hello Alexandr,

 

Thanks for the review.

As per windows specification X & Y scale are always equal that's why I have put 
scaleX == scaleY check.

But it may change in future so I have removed this check.

 

HYPERLINK 
"http://cr.openjdk.java.net/%7Erchamyal/8159168/webrev.01/"http://cr.openjdk.java.net/~rchamyal/8159168/webrev.01/


1135             if (scaleX != 1 && scaleY != 1) {
  
  It is better to use 'or' operator because the shape should be scaled when on 
of the scales is differ from 1.

Thanks,
Alexandr.




 

Regards,

Rajeev Chamyal

 

From: Alexandr Scherbatiy 
Sent: 04 July 2016 18:03
To: Rajeev Chamyal; HYPERLINK 
"mailto:swing-dev@openjdk.java.net"swing-dev@openjdk.java.net; Sergey Bylokhov
Subject: Re: <Swing Dev> Review Request JDK-8159168 [hidpi] Window.setShape() 
works incorrectly on HiDPI

 

On 7/4/2016 3:09 PM, Rajeev Chamyal wrote:




Hello All,

 

Please review the following webrev.

 

Bug: https://bugs.openjdk.java.net/browse/JDK-8159168 

Webrev: HYPERLINK 
"http://cr.openjdk.java.net/%7Erchamyal/8159168/webrev.00/"http://cr.openjdk.java.net/~rchamyal/8159168/webrev.00/
 

 

Issue: In HiDPI screen shape set through window::setShape API is not scaled 
based on system scale.

Fix:. Updated the WComponentPeer::applyShape to update shape based on system 
scale. 

1131             double scaleX = 
winGraphicsConfig.getDefaultTransform().getScaleX();
1132             double scaleY = 
winGraphicsConfig.getDefaultTransform().getScaleY();

 The getDefaultTransform() is called twice which leads that AffineTransform 
object is created two times
1133             if (scaleX != 1 && scaleY != 1 && scaleX == scaleY) {

   Is the check scaleX == scaleY really necessary here?

   Is it possible to make the test automated? Just run it with option "@run 
main/othervm -Dsun.java2d.uiScale=2 TestName" and check the area where the 
shape is drawn?

  Thanks,
  Alexandr.




 

Regards,

Rajeev Chamyal

 

 

 

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