On 4/25/20 2:03 AM, Greg Hellings wrote: > the images are simply binary blobs to the engine
The short form of all of this is: There is no image handling code in Sword itself. The engine code is unaware of them. Nothing in the engine links against e.g. libjpeg or libpng. Typical module developer expectation is that GIF, JPG, and PNG files are understood, being common and universally available, but this is up to the frontends.
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