RP's rotate method was not doing what entity's rotate is doing. This situation has been disambiguated by changing the RP.rotate to .spin and giving it its own override of GeometryEntity.rotate to get it rotated properly.
see http://code.google.com/p/sympy/issues/detail?id=2396 https://github.com/sympy/sympy/pull/331 -- You received this message because you are subscribed to the Google Groups "sympy" group. To post to this group, send email to sympy@googlegroups.com. To unsubscribe from this group, send email to sympy+unsubscr...@googlegroups.com. For more options, visit this group at http://groups.google.com/group/sympy?hl=en.