There was a request for this feature (12599 <https://github.com/sympy/sympy/issues/12599>). What object should a bisector be? There is an implementation for triangles already, which returns a from vertices to segments from the vertex to the incentere. Would it make sense to just use lines, or rays? What points should be used to define the object, whether it is lines, rays or segments, for a general polygon?
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