There was a request for this feature (12599 
<https://github.com/sympy/sympy/issues/12599>). What object should a 
bisector be? There is an implementation for triangles already, which 
returns a from vertices to segments from the vertex to the incentere. Would 
it make sense to just use lines, or rays? What points should be used to 
define the object, whether it is lines, rays or segments, for a general 
polygon?

-- 
You received this message because you are subscribed to the Google Groups 
"sympy" group.
To unsubscribe from this group and stop receiving emails from it, send an email 
to sympy+unsubscr...@googlegroups.com.
To post to this group, send email to sympy@googlegroups.com.
Visit this group at https://groups.google.com/group/sympy.
To view this discussion on the web visit 
https://groups.google.com/d/msgid/sympy/d032d321-4cd8-46a0-9e9c-9a8cc8217bce%40googlegroups.com.
For more options, visit https://groups.google.com/d/optout.

Reply via email to