>
> For updating gauges are OnStatus. It is driven by communication - by
> socket layer calls.
>
> Onheartbeat is usually called when Synapse waiting for communication
> event. It is good for made GUI responsible to user, like checking the
> 'cancel' button, processing pending windows messages, etc. But it not
> know anything about transferred bytes. It can be known by OnStatus only.
>
>
Thanks Lukas,
I will study now how to implement a speed rate.
Ciao
Antonio
--
Antonio Sanguigni alias slapshot
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