Hi. I am searching some examples on how to make a none-threaded server. All demos and code available ( I have found ) seems to be a thread peer client.
It should just hold a client list, and maybe make use of the GroupCanRead function. And another thing, does the TTCPBlockSocket have a data pointer for storing objects to identify the client fx? Or should I just make a class around TTCPBlockSocket and extend that way ? If anyone has some code or could make a quick note on how to do this, then I would be happy. Thanks Dennis ------------------------------------------------------------------------- This SF.net email is sponsored by: Microsoft Defy all challenges. Microsoft(R) Visual Studio 2008. http://clk.atdmt.com/MRT/go/vse0120000070mrt/direct/01/ _______________________________________________ synalist-public mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/synalist-public
