Did you come across many LastError issues on Windows... as they are a problem with FPC 2.2.0 when you use threads on Windows
Jeremy Darling wrote: > I play a lot of text based games that all use ANSI graphics. Got > tired of the closed source or limited trial versions of applications > for these so I decided to write my own. ATerm is the first step > towards that. Since its pretty much all native code I thought it was > also a good example of Synapse, though after this weekend I know I > have some work to do :(. Taking it home and building it on a > different windows box showed some problems. Package has been cleaned > up but I still have to move some of the threaded code out of threads > all together, mainly due to FPC's lack of proper support for Mac > threading (I tried all of the examples and reading on the boards but > it seems Mac changed something in Leopard that is stopping it from > working). Synapse seems to be working fine on Leopard after making > the change. > > Yes, on the other issue, it was a typo on my behalf (dough). IfDef > seemed to fix the problems, once I get it building and running on the > Mac I'll let you know. > > There will be another version that has more features, but thats a ways > off (after all current features work on all platforms). > > - Jeremy ------------------------------------------------------------------------- This SF.net email is sponsored by the 2008 JavaOne(SM) Conference Register now and save $200. Hurry, offer ends at 11:59 p.m., Monday, April 7! Use priority code J8TLD2. http://ad.doubleclick.net/clk;198757673;13503038;p?http://java.sun.com/javaone _______________________________________________ synalist-public mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/synalist-public
