Hi,

I'm getting socket creation errors on Mac, seemingly at random, when
calling synsock.Socket. The function returns -1 and the error code is
set to either 9 (bad file number), 25 (winsock error) or 47 (bad
address family). My app creates a lot of sockets, so perhaps this is a
problem with exceeding the maximum number of sockets allowed. Are
there any known issues with the socket library on Mac? The problem
doesn't seem to occur on Windows.

Thanks in advance for any help,
Matt

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