> Socket := TUDPBlockSocket.create;
> Socket.EnableBroadcast(true);
> Socket.Connect('255.255.255.255', 2222);
> Socket.SendString('some text');
>
> It works perfekt on machines with only one network interface, but if the
> machine has more than one interface (or multiple IP-Addresses bound on one
> Interface) i can not specify which source address will be used for the
> packet. The OS will make the decision, but this is not always what i want
> ;-)
Try to call Socket.Bind before a Connect call.
--
Lukas Gebauer.
E-mail: [email protected]
WEB: http://www.ararat.cz/synapse - Synapse Delphi and Kylix TCP/IP
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