>> I found something strange like this: When I use Sleep(1) function in repeat-until block, the program can read every 10 ms. But only Windows Home Edition. So I don't use Sleep function ;) <<
THAT, in itself, will cause the same problem. Sleep() has a different minimum timer resolution on every version of Windows. (Which is also dependent on the resolution of the system clock, etc.) If you need higher resolution, you'll need to use other (higher res) timer functions (as you've most likely already done). I believe Microsoft's documentation for sleep() and sleepex() even describes some of the other functions for higher res needs... ? There should also be lots of other web resources discussing the issue. If I remember correctly, that 10 ms timer minimum came up fairly frequently, but it's been quite a while since that was an issue for me, ... and I'm getting older <g>...
------------------------------------------------------------------------------ This SF.Net email is sponsored by the Verizon Developer Community Take advantage of Verizon's best-in-class app development support A streamlined, 14 day to market process makes app distribution fast and easy Join now and get one step closer to millions of Verizon customers http://p.sf.net/sfu/verizon-dev2dev
_______________________________________________ synalist-public mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/synalist-public
