On 9/29/2014 3:02 PM, Denis wrote:

Hi. I have wrote a background program for Linux for discovering machines in a network using udp. The program is necessary because the machines can have an address in a unknown network and I must find them.

This is the server side program:

TBSUdpSocket.bind('255.255.255.255', '65534');

if TBSUdpSocket.LastError<> 0 then WriteLn(TBSUdpSocket.LastErrorDesc) else begin

while not Terminated do begin

StringIn:= TBSUdpSocket.RecvPacket(1000);

And this is the client side:

TBSUdpSocket.CreateSocket;

TBSUdpSocket.EnableBroadcast(true);

TBSUdpSocket.Connect('255.255.255.255', '65534');

TBSUdpSocket.SendString('_?'+ #10);

TBSUdpSocket.Connect('255.255.255.255', '65534');

The program can discover machines only if the machines are in the same network of the client.

How can I find machines in a different network (multicast)?



You have to scan over all Internet IP addresses. There is no other way (fortunatelly).

--
Dalibor Toman

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